From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3
Date: Sat, 31 Aug 2013 20:35:03 +0000
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Date: Sat, 31 Aug 2013 20:35:02 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D55420
--- Comment #3 from Stanis=C5=82aw Halik ---
When running as:
--
% MESA_DEBUG=3D1 LIBGL_DEBUG=3Dverbose vblank_mode=3D0 WINEDEBUG=3Dfps R600=
_DEBUG=3Dsb
R600_LLVM=3D1 wine Falcon\ BMS.exe -window
--
in BMS 4.32u6 there are no more shader miscompilation errors -or- CP stalls
when looking into certain cockpit parts. As for the latter, it was present =
from
9.1 till very recently.
HDR doesn't render but this is minor, probably a missing extension or a Wine
quirk. I'm going to pester Stefan and Henri from Codeweavers about it before
filing further bugs.
This is CAYMAN 6970.
Thanks to all involved.
-sh
--=20
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--1377981302.DCbE461.5848
Date: Sat, 31 Aug 2013 20:35:02 +0000
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Comment=
# 3
on bug 55420<=
/a>
from Stanis=C5=82aw Halik
When running as:
--
% MESA_DEBUG=3D1 LIBGL_DEBUG=3Dverbose vblank_mode=3D0 WINEDEBUG=3Dfps R600=
_DEBUG=3Dsb
R600_LLVM=3D1 wine Falcon\ BMS.exe -window
--
in BMS 4.32u6 there are no more shader miscompilation errors -or- CP stalls
when looking into certain cockpit parts. As for the latter, it was present =
from
9.1 till very recently.
HDR doesn't render but this is minor, probably a missing extension or a Wine
quirk. I'm going to pester Stefan and Henri from Codeweavers about it before
filing further bugs.
This is CAYMAN 6970.
Thanks to all involved.
-sh
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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