From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 55951] New: [regression] Torchlight segfault at start with Mesa
9.0/git
Date: Sat, 13 Oct 2012 14:27:28 +0000
Message-ID:
Priority
medium
Bug ID
55951
Assignee
dri-devel@lists.freedesktop.org
Summary
[regression] Torchlight segfault at start with Mesa 9.0/git
Severity
normal
Classification
Unclassified
OS
All
Reporter
sa@whiz.se
Hardware
Other
Status
NEW
Version
git
Component
Drivers/Gallium/r600
Product
Mesa
Created attachment 68521 [details]<=
/a>
backtrace
The latest build of the game Torchlight segfaults on start with Mesa 9.0 or=
git
master. The crash happens in BlitNtoNCopyAlpha () in SDL2, but only if the
game is set to launch full-screen.
Bisecting finds this commit:
0671400dcc72553b5f9719639e86069a1734dbe5 is the first bad commit
commit 0671400dcc72553b5f9719639e86069a1734dbe5
Author: Marek Ol=C5=A1=C3=A1k <m=
araeo@gmail.com>
Date: Mon Jan 30 08:54:01 2012 +0100
r600g: remove more dead code
:040000 040000 58df98411f4a2cf7dc210e8f1cd62007e6c1e498
9cb5194b10e5ff5dd0d1e0eb5da6cd834528beab M src
I tried reverting this on master but it seems dependent on other changes, s=
o it
doesn't build. OTOH, the commit immediately prior to this one,
74027a9ba250f07a77ee40e105c50c27e4fc3bc0 is working so it's probably the ri=
ght
one.
I'm not sure if this is a driver problem or a bug in SDL, considering that
earlier builds of the game worked fine with Mesa 9.0.
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOOD
-- Model: XFX Radeon HD 5670 1GB
-- Display connector: DVI
-- xf86-video-ati: 6.14.4
-- xserver: 1.12.4
-- mesa: 8.0.2
-- drm: 2.4.39
-- kernel: 3.5.2