From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 55951] New: [regression] Torchlight segfault at start with Mesa 9.0/git Date: Sat, 13 Oct 2012 14:27:28 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1652388914==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id B7D0C9E874 for ; Sat, 13 Oct 2012 07:27:28 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1652388914== Content-Type: multipart/alternative; boundary="1350138448.8bC5B0.32676"; charset="us-ascii" --1350138448.8bC5B0.32676 Date: Sat, 13 Oct 2012 14:27:28 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D55951 Priority: medium Bug ID: 55951 Assignee: dri-devel@lists.freedesktop.org Summary: [regression] Torchlight segfault at start with Mesa 9.0/git Severity: normal Classification: Unclassified OS: All Reporter: sa@whiz.se Hardware: Other Status: NEW Version: git Component: Drivers/Gallium/r600 Product: Mesa Created attachment 68521 --> https://bugs.freedesktop.org/attachment.cgi?id=3D68521&action=3Dedit backtrace The latest build of the game Torchlight segfaults on start with Mesa 9.0 or= git master. The crash happens in BlitNtoNCopyAlpha () in SDL2, but only if the game is set to launch full-screen. Bisecting finds this commit: 0671400dcc72553b5f9719639e86069a1734dbe5 is the first bad commit commit 0671400dcc72553b5f9719639e86069a1734dbe5 Author: Marek Ol=C5=A1=C3=A1k Date: Mon Jan 30 08:54:01 2012 +0100 r600g: remove more dead code :040000 040000 58df98411f4a2cf7dc210e8f1cd62007e6c1e498 9cb5194b10e5ff5dd0d1e0eb5da6cd834528beab M src I tried reverting this on master but it seems dependent on other changes, s= o it doesn't build. OTOH, the commit immediately prior to this one, 74027a9ba250f07a77ee40e105c50c27e4fc3bc0 is working so it's probably the ri= ght one. I'm not sure if this is a driver problem or a bug in SDL, considering that earlier builds of the game worked fine with Mesa 9.0. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.4 -- xserver: 1.12.4 -- mesa: 8.0.2 -- drm: 2.4.39 -- kernel: 3.5.2 --=20 You are receiving this mail because: You are the assignee for the bug. --1350138448.8bC5B0.32676 Date: Sat, 13 Oct 2012 14:27:28 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Priority medium
Bug ID 55951
Assignee dri-devel@lists.freedesktop.org
Summary [regression] Torchlight segfault at start with Mesa 9.0/git
Severity normal
Classification Unclassified
OS All
Reporter sa@whiz.se
Hardware Other
Status NEW
Version git
Component Drivers/Gallium/r600
Product Mesa

Created attachment 68521 [details]<=
/a>
backtrace

The latest build of the game Torchlight segfaults on start with Mesa 9.0 or=
 git
master. The crash happens in  BlitNtoNCopyAlpha () in SDL2, but only if the
game is set to launch full-screen.

Bisecting finds this commit:

0671400dcc72553b5f9719639e86069a1734dbe5 is the first bad commit
commit 0671400dcc72553b5f9719639e86069a1734dbe5
Author: Marek Ol=C5=A1=C3=A1k <m=
araeo@gmail.com>
Date:   Mon Jan 30 08:54:01 2012 +0100

    r600g: remove more dead code

:040000 040000 58df98411f4a2cf7dc210e8f1cd62007e6c1e498
9cb5194b10e5ff5dd0d1e0eb5da6cd834528beab M    src

I tried reverting this on master but it seems dependent on other changes, s=
o it
doesn't build. OTOH, the commit immediately prior to this one,
74027a9ba250f07a77ee40e105c50c27e4fc3bc0 is working so it's probably the ri=
ght
one.

I'm not sure if this is a driver problem or a bug in SDL, considering that
earlier builds of the game worked fine with Mesa 9.0.


System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOOD
-- Model: XFX Radeon HD 5670 1GB
-- Display connector: DVI
-- xf86-video-ati: 6.14.4
-- xserver: 1.12.4
-- mesa: 8.0.2
-- drm: 2.4.39
-- kernel: 3.5.2


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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