* [Bug 57842] New: r200: Culling is broken when rendering to an FBO
@ 2012-12-03 15:12 bugzilla-daemon
2012-12-04 20:20 ` [Bug 57842] " bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
Priority: medium
Bug ID: 57842
Assignee: dri-devel@lists.freedesktop.org
Summary: r200: Culling is broken when rendering to an FBO
Severity: normal
Classification: Unclassified
OS: All
Reporter: stefandoesinger@gmx.at
Hardware: Other
Status: NEW
Version: git
Component: Drivers/DRI/r200
Product: Mesa
Created attachment 70972
--> https://bugs.freedesktop.org/attachment.cgi?id=70972&action=edit
Test case
When rendering to an FBO with culling enabled, the r200 driver discards all
geometry. As soon as GL_CULL_FACE is enabled, nothing is drawn. The glCullFace,
glFrontFace and primitive orientation don't seem to make a difference. When
rendering to a glx front or back buffer, culling behaves correctly.
The attached test case shows the issue. It creates an FBO, clears it with a
blue color, and then draws a front- and back facing triangle in red and green
respectively, and culls front-facing primitives. Afterwards the FBO texture is
drawn to the window. The expected result is that the green triangle shows up.
The actual result is a solid blue window.
I've had a quick look at the driver source code. r200FrontFace swaps front- and
back facing geometry because the driver renders everything upside down on FBOs.
This code doesn't seem to have any effect on this bug. What seems to trigger it
is not inverting the viewport in r200UpdateWindow(), but I don't understand
why.
The test case can be compiled with gcc fbo.c -o fbo -lGL -lglut , and started
by simply running the binary without any parameters.
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
2012-12-03 15:12 [Bug 57842] New: r200: Culling is broken when rendering to an FBO bugzilla-daemon
@ 2012-12-04 20:20 ` bugzilla-daemon
2012-12-04 20:57 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #1 from Roland Scheidegger <sroland@vmware.com> ---
Hmm this is odd I can't see anything wrong with the culling setup wrt fbos.
The viewport, window handling though seems somewhat bogus.
First, r200UpdateViewportOffset() has no callers (it is used in
radeon->vtbl.update_viewport_offset but that one seems to have no callers
neither). This function would not take the y flip into account but since it
isn't used... I'd just get rid of it but it's the only thing handling stippling
that probably needs to move somewhere else.
Also, both r200UpdateViewportOffset() and r200UpdateWindow() use the
driDrawable height for the yoffset in the viewport. I don't think that will
work for fbos, should just use the ctx->DrawBuffer height instead?
I can't see though why that would just cause failures with culling.
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
2012-12-03 15:12 [Bug 57842] New: r200: Culling is broken when rendering to an FBO bugzilla-daemon
2012-12-04 20:20 ` [Bug 57842] " bugzilla-daemon
@ 2012-12-04 20:57 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #2 from Roland Scheidegger <sroland@vmware.com> ---
Created attachment 71014
--> https://bugs.freedesktop.org/attachment.cgi?id=71014&action=edit
potential fixes for viewport trouble
I had something like this in mind. Untested though and all that viewport
updating stuff seems really weird. I hope I didn't create circular calling
chains...
Might not fix this bug at all...
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
2012-12-03 15:12 [Bug 57842] New: r200: Culling is broken when rendering to an FBO bugzilla-daemon
2012-12-04 20:20 ` [Bug 57842] " bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #3 from Stefan Dösinger <stefandoesinger@gmx.at> ---
Created attachment 71022
--> https://bugs.freedesktop.org/attachment.cgi?id=71022&action=edit
Fix for attachment 71014
The patch needed this small fix to compile. It seems that my gcc doesn't like
logical operations on floats, which kinda makes sense.
Otherwise I see no difference, but I haven't really tested polygon stipple or
the scissor rect on fbos yet. Clipping is still broken.
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #4 from Stefan Dösinger <stefandoesinger@gmx.at> ---
(In reply to comment #3)
> Clipping is still broken.
Sorry, this should read "culling is still broken".
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #5 from smoki <smoki00790@gmail.com> ---
Created attachment 72047
--> https://bugs.freedesktop.org/attachment.cgi?id=72047&action=edit
Myr200FrontFace
Seems like i managed to fix it, but with dirty hack... see function in
attachment. tcl somehow is not aware of wind inverting, and i just inverted
commands, but it works that way :).
This fbo test case works, fbotexture and tri-cull from mesa demos - with both
swtcl and tcl. What i tested, yeah Aquaria game is no more black with fbo usage
and also Supertuxkart now show icons in minimap, etc.
Anyhow, maybe someone know how to make that better to be acceptible for mesa
and pushed in git - i don't know better :).
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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--- Comment #6 from Stefan Dösinger <stefandoesinger@gmx.at> ---
I'll give the patch a try after the holidays. My I'm currently 100 miles away
from my r200-equipped laptop and won't have access to it until Wednesday or
Thursday.
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #7 from Rafał Mużyło <galtgendo@o2.pl> ---
Perhaps the message in this commit
(http://cgit.freedesktop.org/mesa/mesa/commit/src/mesa/drivers/dri/r200/r200_state.c?id=60e60bb3026a269fefe1cfd3312fdf3a7e4c595f)
is of note:
Tested with r300, radeon and r200 compile tested only.
Though looking at the changes of attachment 72047, perhaps the other cards
should be rechecked too - these changes look more like the changes made in that
commit to r300, so it might not be as much of a hack as the author thought.
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #8 from Rafał Mużyło <galtgendo@o2.pl> ---
...minor correction: that r300 was for the non-galium driver (that was removed
awhile ago), but it seems that the logic in that commit was incorrect, so the
"hack" from that attachement seems to be a logic fix and most likely *is* valid
for radeon/radeon_state.c.
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #9 from smoki <smoki00790@gmail.com> ---
That Dänzer's commit is good, it inverts winding properly and it works good
but for swtcl only. My tries to make it work but for both swtcl and tcl, and
for Stefan's test case also.
And it works for me both swtcl and tcl for those tests, but i am not very good
at programming ;).
"Fixes fgl_glxgears and progs/demos/fbotexture after pressing 'c'."
Yeah that both works too "pressing 'c'" now works. Pbuffered fgl_glxgears
works, but with -fbo switch - that never showing a texture on r200 :).
So i've tested: fgl_glxgears, fbotexture, supertuxkart, fbo test from this
bug...
and also tri-cull to be sure no-fbo case work. And that all works for swtcl and
tcl on rv280.
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #10 from smoki <smoki00790@gmail.com> ---
Created attachment 72050
--> https://bugs.freedesktop.org/attachment.cgi?id=72050&action=edit
STK minimap icon
He, he, i'am not programmer at all ;) but i managed to fix fogcoords, lighting
and culling on rv280 with tcl this year.
Happy holidays :).
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
smoki <smoki00790@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #72050|text/plain |image/png
mime type| |
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--- Comment #11 from Rafał Mużyło <galtgendo@o2.pl> ---
Created attachment 72051
--> https://bugs.freedesktop.org/attachment.cgi?id=72051&action=edit
attachment 72047 as patch for r200/radeon
@comment 9: your own attachment says it was not.
Anyway, attachment 72047 translated into a patch.
'cull_face = (mode == GL_CW) ? R200_FFACE_CULL_CW : R200_FFACE_CULL_CCW'
is bit of a mouthful, but atm. I've got not idea how to turn that into proper
obfuscation style of mesa sources.
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--- Comment #12 from smoki <smoki00790@gmail.com> ---
Yeah i tried your patch and it works, thanks Raphal. Someone could pushed it
in git if it's in good looking now ;).
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #13 from Roland Scheidegger <sroland@vmware.com> ---
(In reply to comment #11)
> Created attachment 72051 [details] [review]
> attachment 72047 [details] as patch for r200/radeon
>
> @comment 9: your own attachment says it was not.
> Anyway, attachment 72047 [details] translated into a patch.
>
> 'cull_face = (mode == GL_CW) ? R200_FFACE_CULL_CW : R200_FFACE_CULL_CCW'
> is bit of a mouthful, but atm. I've got not idea how to turn that into
> proper obfuscation style of mesa sources.
patch looks correct to me. TCL culling is part of the tcl engine and hence
ignored if there's no TCL. But viewport transform (which is where the fbo
inversion happens) is done later, hence TCL culling is not subject to that
inversion.
FWIW it would also be possible to simply disable TCL culling, setup culling is
enough. The docs are actually saying it TCL culling is a performance
optimization with questionable quality (as the coords aren't snapped to
rasterizer subpixels). I guess it would also be possible to disable setup
culling instead (of course only with tcl) but I'm not sure if that would make
any performance compared to having enabled culling at both places.
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
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--- Comment #14 from Stefan Dösinger <stefandoesinger@gmx.at> ---
The patch fixes the culling issues in the dx8 d3d samples as well. Smoki, can
you mail the patch to the mesa-dev list? I could do it as well, but usually
it's better if the author does this.
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* [Bug 57842] r200: Culling is broken when rendering to an FBO
2012-12-03 15:12 [Bug 57842] New: r200: Culling is broken when rendering to an FBO bugzilla-daemon
` (14 preceding siblings ...)
2013-01-02 22:42 ` bugzilla-daemon
@ 2013-01-03 5:14 ` bugzilla-daemon
2013-01-03 14:17 ` bugzilla-daemon
2013-01-03 18:31 ` bugzilla-daemon
17 siblings, 0 replies; 19+ messages in thread
From: bugzilla-daemon @ 2013-01-03 5:14 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #15 from smoki <smoki00790@gmail.com> ---
Feel free to send it Stefan. Shame on me :( i don't know how to make proper
mesa patch nor how to send it :(.
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^ permalink raw reply [flat|nested] 19+ messages in thread
* [Bug 57842] r200: Culling is broken when rendering to an FBO
2012-12-03 15:12 [Bug 57842] New: r200: Culling is broken when rendering to an FBO bugzilla-daemon
` (15 preceding siblings ...)
2013-01-03 5:14 ` bugzilla-daemon
@ 2013-01-03 14:17 ` bugzilla-daemon
2013-01-03 18:31 ` bugzilla-daemon
17 siblings, 0 replies; 19+ messages in thread
From: bugzilla-daemon @ 2013-01-03 14:17 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
--- Comment #16 from Stefan Dösinger <stefandoesinger@gmx.at> ---
Commit it to Git and use git send-email to send it to
mesa-dev@lists.freedesktop.org . Google finds many tutorials on how to do this.
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^ permalink raw reply [flat|nested] 19+ messages in thread
* [Bug 57842] r200: Culling is broken when rendering to an FBO
2012-12-03 15:12 [Bug 57842] New: r200: Culling is broken when rendering to an FBO bugzilla-daemon
` (16 preceding siblings ...)
2013-01-03 14:17 ` bugzilla-daemon
@ 2013-01-03 18:31 ` bugzilla-daemon
17 siblings, 0 replies; 19+ messages in thread
From: bugzilla-daemon @ 2013-01-03 18:31 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=57842
Alex Deucher <agd5f@yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #17 from Alex Deucher <agd5f@yahoo.com> ---
pushed:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=5bf357db89836d0f4e4b8a4cb559755d4734b81b
thanks!
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