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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 57888] Amnesia shader compiler errors on RV350
Date: Wed, 05 Dec 2012 22:41:37 +0000	[thread overview]
Message-ID: <bug-57888-502-zxLueulkwG@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-57888-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=57888

--- Comment #11 from Tomasz P. <son_of_the_osiris@interia.pl> ---
(In reply to comment #5)
> Created attachment 71019 [details] [review]
> Possible fix
> 
> Does this patch help?

The patch fixes compiler warning that there is too many ALU instructions and
textures are visible. Unfortunatelly it corrupt lights in this game.Also
similar corruption you can see on screenshot "fishblow" from webgl test
http://ie.microsoft.com/testdrive/Performance/FishBowl/

And in supertuxkart shining parts of some vehicles have also similar
corruption.

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  parent reply	other threads:[~2012-12-05 22:41 UTC|newest]

Thread overview: 17+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-12-04 17:44 [Bug 57888] New: Amnesia shader compiler errors on RV350 bugzilla-daemon
2012-12-04 17:48 ` [Bug 57888] " bugzilla-daemon
2012-12-04 17:48 ` bugzilla-daemon
2012-12-04 18:13 ` bugzilla-daemon
2012-12-04 18:34 ` bugzilla-daemon
2012-12-04 19:05 ` bugzilla-daemon
2012-12-05  2:07 ` bugzilla-daemon
2012-12-05  2:58 ` bugzilla-daemon
2012-12-05 16:23 ` bugzilla-daemon
2012-12-05 18:17 ` bugzilla-daemon
2012-12-05 18:37 ` bugzilla-daemon
2012-12-05 22:36 ` bugzilla-daemon
2012-12-05 22:41 ` bugzilla-daemon [this message]
2012-12-05 23:32 ` bugzilla-daemon
2012-12-05 23:33 ` bugzilla-daemon
2012-12-05 23:34 ` bugzilla-daemon
2019-09-18 18:51 ` bugzilla-daemon

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