From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 58840] rendering error with MSAA on HD6850
Date: Sun, 06 Jan 2013 20:07:28 +0000 [thread overview]
Message-ID: <bug-58840-502-gocMFQGTg7@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-58840-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=58840
--- Comment #4 from almos <aaalmosss@gmail.com> ---
Now I tried again with updated mesa (git-8ed6b14). Now glxgears, sauerbraten,
ut2004 (32bit), fgfs (when did 3d clouds become such a performance killer?) are
fine. Neverball still flashes garbage. Nexuiz is 3fps with AA. Etqw (32bit) and
team fortress 2 (32bit, wine) cause gpu lockup even without AA (I'll bisect
later). Alien-arena with AA dies with
r600_texture.c:776:r600_texture_transfer_map: Assertion
`rtex->resource.b.b.nr_samples <= 1' failed.
In all cases I had to use the env var, even games that support setting AA
cannot do it themselves.
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next prev parent reply other threads:[~2013-01-06 20:07 UTC|newest]
Thread overview: 16+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-12-28 21:04 [Bug 58840] New: rendering error with MSAA on HD6850 bugzilla-daemon
2013-01-02 14:18 ` [Bug 58840] " bugzilla-daemon
2013-01-02 23:13 ` bugzilla-daemon
2013-01-02 23:40 ` bugzilla-daemon
2013-01-02 23:41 ` bugzilla-daemon
2013-01-06 20:07 ` bugzilla-daemon [this message]
2013-01-06 22:14 ` bugzilla-daemon
2013-01-07 0:29 ` bugzilla-daemon
2013-01-07 9:51 ` bugzilla-daemon
2013-01-24 23:32 ` bugzilla-daemon
2013-01-25 12:33 ` bugzilla-daemon
2013-01-25 17:35 ` bugzilla-daemon
2013-01-26 1:48 ` bugzilla-daemon
2013-01-29 0:16 ` bugzilla-daemon
2013-04-24 18:37 ` [Bug 58840] [r600g][hd6850] rendering error with MSAA bugzilla-daemon
2014-05-24 20:03 ` bugzilla-daemon
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