From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 59322] r300g MSAA breaks Half-Life 2 in Wine
Date: Mon, 14 Jan 2013 10:51:25 +0000
Message-ID:
References:
Mime-Version: 1.0
Content-Type: multipart/mixed; boundary="===============0933902230=="
Return-path:
Received: from culpepper.freedesktop.org (unknown [131.252.210.165])
by gabe.freedesktop.org (Postfix) with ESMTP id 2F4A7E5CBA
for ;
Mon, 14 Jan 2013 02:51:25 -0800 (PST)
In-Reply-To:
List-Unsubscribe: ,
List-Archive:
List-Post:
List-Help:
List-Subscribe: ,
Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org
Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org
To: dri-devel@lists.freedesktop.org
List-Id: dri-devel@lists.freedesktop.org
--===============0933902230==
Content-Type: multipart/alternative; boundary="1358160685.A3EF60.7638"; charset="us-ascii"
--1358160685.A3EF60.7638
Date: Mon, 14 Jan 2013 10:51:25 +0000
MIME-Version: 1.0
Content-Type: text/plain; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
https://bugs.freedesktop.org/show_bug.cgi?id=3D59322
--- Comment #4 from Stefan D=C3=B6singer ---
Created attachment 72999
--> https://bugs.freedesktop.org/attachment.cgi?id=3D72999&action=3Dedit
Screenshot
It looks just like a dump from /dev/random, but here you go :-)
I noticed that the driver seems to reject the multisampled framebuffer duri=
ng
draws, clears and blits:
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERA=
TION
(0x506) from glDrawElementsBaseVertex @
../../../wine-git/dlls/wined3d/drawprim.c / 63
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6)
fixme:d3d:context_check_fbo_status Location SFLAG_INRB_MULTISAMPLE
(0x200000).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x186090)
WINED3DFMT_B8G8R8A8_UNORM 800x600 2 samples.
fixme:d3d:context_check_fbo_status Depth attachment: (0x186210)
WINED3DFMT_D24_UNORM_S8_UINT 800x600 2 samples.
The problem affects other applications as well, including 3DMark2000(which =
does
not support multisampling itself) when run with GALLIUM_MSAA=3D2.
--=20
You are receiving this mail because:
You are the assignee for the bug.
--1358160685.A3EF60.7638
Date: Mon, 14 Jan 2013 10:51:25 +0000
MIME-Version: 1.0
Content-Type: text/html; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
Comment=
# 4
on bug 59322<=
/a>
from Stefan D=C3=B6singer
Created attachment 72999 [details=
]
Screenshot
It looks just like a dump from /dev/random, but here you go :-)
I noticed that the driver seems to reject the multisampled framebuffer duri=
ng
draws, clears and blits:
err:d3d_draw:drawStridedFast >>>>>>>>>>>&g=
t;>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from glDrawElementsBaseVertex @
../../../wine-git/dlls/wined3d/drawprim.c / 63
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6)
fixme:d3d:context_check_fbo_status Location SFLAG_INRB_MULTISAMPLE
(0x200000).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x186090)
WINED3DFMT_B8G8R8A8_UNORM 800x600 2 samples.
fixme:d3d:context_check_fbo_status Depth attachment: (0x186210)
WINED3DFMT_D24_UNORM_S8_UINT 800x600 2 samples.
The problem affects other applications as well, including 3DMark2000(which =
does
not support multisampling itself) when run with GALLIUM_MSAA=3D2.
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
--1358160685.A3EF60.7638--
--===============0933902230==
Content-Type: text/plain; charset="us-ascii"
MIME-Version: 1.0
Content-Transfer-Encoding: 7bit
Content-Disposition: inline
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel
--===============0933902230==--