From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 59322] r300g MSAA breaks Half-Life 2 in Wine
Date: Mon, 15 Jul 2013 02:54:01 +0000
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Date: Mon, 15 Jul 2013 02:54:01 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D59322
--- Comment #8 from Marek Ol=C5=A1=C3=A1k ---
I have found the problem. Wine is trying to use the GL_SRGB8_ALPHA8 format,
which is not supported for rendering by the driver internally, but I agree =
the
format should be allowed in the API. The fix is on the way.
Is it a big deal that ARB_framebuffer_sRGB is unsupported? In such a case, =
the
renderbuffer format GL_SRGB8_ALPHA8 is equivalent to GL_RGBA8.
--=20
You are receiving this mail because:
You are the assignee for the bug.
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Date: Mon, 15 Jul 2013 02:54:01 +0000
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Comment=
# 8
on bug 59322<=
/a>
from Marek Ol=C5=A1=C3=A1k
I have found the problem. Wine is trying to use the GL_SRGB8_A=
LPHA8 format,
which is not supported for rendering by the driver internally, but I agree =
the
format should be allowed in the API. The fix is on the way.
Is it a big deal that ARB_framebuffer_sRGB is unsupported? In such a case, =
the
renderbuffer format GL_SRGB8_ALPHA8 is equivalent to GL_RGBA8.
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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