| Priority | medium |
|---|---|
| Bug ID | 60929 |
| Assignee | dri-devel@lists.freedesktop.org |
| Summary | [r600-llvm] mono games with opengl are blocking on start |
| Severity | normal |
| Classification | Unclassified |
| OS | All |
| Reporter | lordheavym@gmail.com |
| Hardware | Other |
| Status | NEW |
| Version | git |
| Component | Drivers/DRI/R600 |
| Product | Mesa |
Mono games using opengl (Rochard, Bastion, Splice, ...) are blocking on start when llvm is in use. The only way to make them start is to define R600_LLVM=0 * Mesa from git * llvm from tstellar repo * radeon HD6870 I've tried to trace through strace/MONO_LOG_LEVEL=debug/apitrace without much success. It seem (for bastion) always stuck in 'glXGetCurrentContext'