From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 60965] New: [r300g] Anno1701: flickering colorful corruption over some models
Date: Sat, 16 Feb 2013 19:20:35 +0000 [thread overview]
Message-ID: <bug-60965-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=60965
Priority: medium
Bug ID: 60965
Assignee: dri-devel@lists.freedesktop.org
Summary: [r300g] Anno1701: flickering colorful corruption over
some models
Severity: normal
Classification: Unclassified
OS: All
Reporter: pavel.ondracka@email.cz
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r300
Product: Mesa
Created attachment 74949
--> https://bugs.freedesktop.org/attachment.cgi?id=74949&action=edit
RADEON_DEBUG=fp,vp
In Anno1701, there are flickering colorful spots over some models. It looks
similar to the bug 60552, except the spots are colorful instead of black and
they don't go away with RADEON_DEBUG=noopt.
Setting Wine to use ARB shader rendering backend instead of GLSL makes the
problem go away indicating another bug in the shader compiler.
Apitrace here http://pavel.ondracka.cz/Anno1701.trace (renders fine with
proprietary NVIDIA drivers).
Wine: 1.5.23
GPU: RV530
Mesa: f1ab67c13ab97f19c08d99c6ba101edc7d7b80e6
Kernel: 3.7.3-101.fc17.i686
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next reply other threads:[~2013-02-16 19:20 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-02-16 19:20 bugzilla-daemon [this message]
2019-09-18 18:51 ` [Bug 60965] [r300g] Anno1701: flickering colorful corruption over some models bugzilla-daemon
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