From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 61690] Graphic issue on PCSX2 with Gallium 0.4 on AMD RS780
Date: Thu, 14 Mar 2013 12:36:37 +0000
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Date: Thu, 14 Mar 2013 12:36:37 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=61690
--- Comment #8 from gregory.hainaut@gmail.com ---
Created attachment 76525
--> https://bugs.freedesktop.org/attachment.cgi?id=76525&action=edit
texture good
Hello Alex,
I'm a developper of PCSX2 and made some tests on my side. I think I understand
the cause of the bad rendering.
At the beginning of the program we upload a float texure (see attachment). I
ask Lukk to dump the texture with glGetTexImage (see attachment). If you
compare both textures, we will see that some floats were rounded.
I upload Lukk's texture and I can confirm you that we got same rendering issue.
The upload of the texture is fine on my HD5770 with mesa 8.0.5. So the issue
feel chip specific.
Cheers.
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Date: Thu, 14 Mar 2013 12:36:37 +0000
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Comment # 8
on bug 61690
from gregory.hainaut@gmail.com
Created attachment 76525 [details]
texture good
Hello Alex,
I'm a developper of PCSX2 and made some tests on my side. I think I understand
the cause of the bad rendering.
At the beginning of the program we upload a float texure (see attachment). I
ask Lukk to dump the texture with glGetTexImage (see attachment). If you
compare both textures, we will see that some floats were rounded.
I upload Lukk's texture and I can confirm you that we got same rendering issue.
The upload of the texture is fine on my HD5770 with mesa 8.0.5. So the issue
feel chip specific.
Cheers.
You are receiving this mail because:
- You are the assignee for the bug.
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