From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 61883] wine shader_generate_glsl_declarations fail
Date: Wed, 06 Mar 2013 08:29:14 +0000 [thread overview]
Message-ID: <bug-61883-502-Alb0K7MaHG@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-61883-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=61883
Pavel Ondračka <pavel.ondracka@email.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pavel.ondracka@email.cz
Component|Drivers/DRI/r300 |Drivers/Gallium/r300
--- Comment #1 from Pavel Ondračka <pavel.ondracka@email.cz> ---
This is a known issue. Wine internally needs some extra uniforms for doing
fixups, and when the shader already uses all of them, there isn't anything you
can do about it. Wine still generates the shader in blind hope, that the
constants near the end, which are removed, aren't actually used...
On the other side, in my experience this usually causes only corruption (r300g
driver produces dummy shaders in place of the failed ones), not complete system
freeze, so maybe there is more going on.
You should try to obtain dmesg after the freeze and also the Xorg.0.log and
attach them here.
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next prev parent reply other threads:[~2013-03-06 8:29 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-03-06 1:36 [Bug 61883] New: wine shader_generate_glsl_declarations fail bugzilla-daemon
2013-03-06 8:29 ` bugzilla-daemon [this message]
2013-03-06 15:43 ` [Bug 61883] " bugzilla-daemon
2013-03-06 15:43 ` bugzilla-daemon
2019-09-18 18:51 ` bugzilla-daemon
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