From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 62441] Bastion game runs slowly
Date: Sun, 17 Mar 2013 18:11:27 +0000
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Date: Sun, 17 Mar 2013 18:11:27 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=62441
--- Comment #2 from Lucas ---
02:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV770
[Radeon HD 4870] (prog-if 00 [VGA controller])
Subsystem: PC Partner Limited Device 0851
Flags: bus master, fast devsel, latency 0, IRQ 46
Memory at d0000000 (64-bit, prefetchable) [size=256M]
Memory at fd8e0000 (64-bit, non-prefetchable) [size=64K]
I/O ports at 8e00 [size=256]
[virtual] Expansion ROM at fd800000 [disabled] [size=128K]
Capabilities: [50] Power Management version 3
Capabilities: [58] Express Legacy Endpoint, MSI 00
Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+
Capabilities: [100] Vendor Specific Information: ID=0001 Rev=1 Len=010
>
Kernel driver in use: fglrx_pci
Kernel modules: fglrx, radeon
Notice I am using "fglrx" now, but I have decided to post this bug just after I
have tried the game with the proprietary driver to be sure it was an issue with
the free one. The game runs fine with fglrx.
--
You are receiving this mail because:
You are the assignee for the bug.
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Date: Sun, 17 Mar 2013 18:11:27 +0000
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Comment # 2
on bug 62441
from Lucas
02:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV770
[Radeon HD 4870] (prog-if 00 [VGA controller])
Subsystem: PC Partner Limited Device 0851
Flags: bus master, fast devsel, latency 0, IRQ 46
Memory at d0000000 (64-bit, prefetchable) [size=256M]
Memory at fd8e0000 (64-bit, non-prefetchable) [size=64K]
I/O ports at 8e00 [size=256]
[virtual] Expansion ROM at fd800000 [disabled] [size=128K]
Capabilities: [50] Power Management version 3
Capabilities: [58] Express Legacy Endpoint, MSI 00
Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+
Capabilities: [100] Vendor Specific Information: ID=0001 Rev=1 Len=010
<?>
Kernel driver in use: fglrx_pci
Kernel modules: fglrx, radeon
Notice I am using "fglrx" now, but I have decided to post this bug just after I
have tried the game with the proprietary driver to be sure it was an issue with
the free one. The game runs fine with fglrx.
You are receiving this mail because:
- You are the assignee for the bug.
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