From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 62578] r300: Implementation error: Render targets are too big
in r300_set_framebuffer_state, refusing to bind framebuffer state!
Date: Thu, 21 Mar 2013 21:20:51 +0000
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Date: Thu, 21 Mar 2013 21:20:51 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
--- Comment #8 from Alex Deucher ---
(In reply to comment #7)
> I filed a bug against kwin. Looks like they will have checks in place in
> 4.11 to not use OpenGL on this hardware. Not sure if anything should still
> be done on the mesa side or not to help with this.
Depending on what features they are using, it should be fine to use GL on this
hardware. They just have to respect the hw limits.
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Comment # 8
on bug 62578
from Alex Deucher
(In reply to comment #7)
> I filed a bug against kwin. Looks like they will have checks in place in
> 4.11 to not use OpenGL on this hardware. Not sure if anything should still
> be done on the mesa side or not to help with this.
Depending on what features they are using, it should be fine to use GL on this
hardware. They just have to respect the hw limits.
You are receiving this mail because:
- You are the assignee for the bug.
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