From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 63532] Heroes of Newerth Water renders Black instead of
transparent with reflections on Ultra [r600g]
Date: Thu, 18 Apr 2013 00:25:37 +0000
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Date: Thu, 18 Apr 2013 00:25:37 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=63532
--- Comment #15 from Vadim Girlin ---
(In reply to comment #14)
> > #2 0x00007f4485b7a63e in glBindTexture (target=0, texture=2079)
>
> That's definitely no good. 0 isn't a valid target, and 2079 (0x081F) isn't
> either. Weird.
I tested it with catalyst 13.1, there is the same rendering issue (water is
black with some video settings), and similar BindTexture calls with target 0,
so I think it's not a mesa/r600g's issues.
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Comment # 15
on bug 63532
from Vadim Girlin
(In reply to comment #14)
> > #2 0x00007f4485b7a63e in glBindTexture (target=0, texture=2079)
>
> That's definitely no good. 0 isn't a valid target, and 2079 (0x081F) isn't
> either. Weird.
I tested it with catalyst 13.1, there is the same rendering issue (water is
black with some video settings), and similar BindTexture calls with target 0,
so I think it's not a mesa/r600g's issues.
You are receiving this mail because:
- You are the assignee for the bug.
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