From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 63579] Savage 2 Edges render white [r600g] Date: Tue, 16 Apr 2013 07:20:53 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2073501651==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 8CE02E636A for ; Tue, 16 Apr 2013 00:20:53 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2073501651== Content-Type: multipart/alternative; boundary="1366096853.f1d8B0.10917"; charset="us-ascii" --1366096853.f1d8B0.10917 Date: Tue, 16 Apr 2013 07:20:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=63579 --- Comment #7 from Erik Faye-Lund --- Is the shader really incorrect? I notice that it declares "#version 120" in the first line, and the GLSL 1.2 spec explicitly states that there is no line-continuation character (http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf - section 3.1... "There is no line continuation character."). Yes, this has changed in later GLSL-versions (the change happend between the 4.10 spec and the 4.20 spec), so I believe the line-continuation parsing should only be enabled in the presenece of a "#version NNN" where NNN >= 420. -- You are receiving this mail because: You are the assignee for the bug. --1366096853.f1d8B0.10917 Date: Tue, 16 Apr 2013 07:20:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 7 on bug 63579 from
Is the shader really incorrect? I notice that it declares "#version 120" in the
first line, and the GLSL 1.2 spec explicitly states that there is no
line-continuation character
(http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf - section
3.1... "There is no line continuation character.").

Yes, this has changed in later GLSL-versions (the change happend between the
4.10 spec and the 4.20 spec), so I believe the line-continuation parsing should
only be enabled in the presenece of a "#version NNN" where NNN >= 420.


You are receiving this mail because:
  • You are the assignee for the bug.
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