From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 63579] Savage 2 Edges render white [r600g]
Date: Tue, 16 Apr 2013 07:20:53 +0000
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Date: Tue, 16 Apr 2013 07:20:53 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=63579
--- Comment #7 from Erik Faye-Lund ---
Is the shader really incorrect? I notice that it declares "#version 120" in the
first line, and the GLSL 1.2 spec explicitly states that there is no
line-continuation character
(http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf - section
3.1... "There is no line continuation character.").
Yes, this has changed in later GLSL-versions (the change happend between the
4.10 spec and the 4.20 spec), so I believe the line-continuation parsing should
only be enabled in the presenece of a "#version NNN" where NNN >= 420.
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Date: Tue, 16 Apr 2013 07:20:53 +0000
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Comment # 7
on bug 63579
from Erik Faye-Lund
Is the shader really incorrect? I notice that it declares "#version 120" in the
first line, and the GLSL 1.2 spec explicitly states that there is no
line-continuation character
(http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf - section
3.1... "There is no line continuation character.").
Yes, this has changed in later GLSL-versions (the change happend between the
4.10 spec and the 4.20 spec), so I believe the line-continuation parsing should
only be enabled in the presenece of a "#version NNN" where NNN >= 420.
You are receiving this mail because:
- You are the assignee for the bug.
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