From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug
64471]=?UTF-8?Q?=20Radeon=20HD6570=20lockup=20in=20Br=C3=BCtal=20Legend=20with=20HyperZ?=
Date: Tue, 12 Nov 2013 11:19:49 +0000
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Date: Tue, 12 Nov 2013 11:19:49 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=64471
--- Comment #12 from Andre Heider ---
I tried this game again and the issue is still present.
Tested with 3.12 and recent mesa (head:
f0f202e6b764be803470e27cba9102f14361ae22).
However, with a current apitrace it's now possible to trace and replay it on
r600g to provoke the GPU reset. Using past apitraces makes the game work
without traces/glitches.
I'm using apitrace head 0227203a229e85f98a491c6b9480c0bc210f1dbb, I didn't test
if a replay with older versions yields the hang.
I've uploaded a trace here (~260MiB):
http://static.hackmii.com/dhewg/brutalz.trace.xz
Replaying that without R600_HYPERZ reliably reproduces GPU hangs on my BARTS
card. Replaying it with R600_HYPERZ=0 makes the hangs go away, but you'll see
glitches on the hero's face (effects like described above).
Note: Trace is 1920x1200 fullscreen. Windowed mode or different resolutions
didn't always lockup. I tried to trim the trace down, but apitrace choked on
it.
--
You are receiving this mail because:
You are the assignee for the bug.
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Date: Tue, 12 Nov 2013 11:19:49 +0000
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Commen=
t # 12
on bug 64471<=
/a>
from Andre Heider
I tried this game again and the issue is still present.
Tested with 3.12 and recent mesa (head:
f0f202e6b764be803470e27cba9102f14361ae22).
However, with a current apitrace it's now possible to trace and replay it on
r600g to provoke the GPU reset. Using past apitraces makes the game work
without traces/glitches.
I'm using apitrace head 0227203a229e85f98a491c6b9480c0bc210f1dbb, I didn't =
test
if a replay with older versions yields the hang.
I've uploaded a trace here (~260MiB):
http://static.=
hackmii.com/dhewg/brutalz.trace.xz
Replaying that without R600_HYPERZ reliably reproduces GPU hangs on my BARTS
card. Replaying it with R600_HYPERZ=3D0 makes the hangs go away, but you'll=
see
glitches on the hero's face (effects like described above).
Note: Trace is 1920x1200 fullscreen. Windowed mode or different resolutions
didn't always lockup. I tried to trim the trace down, but apitrace choked on
it.
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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