From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 66632] Very low FPS when video memory is full (GART & ram <-> vram swapping) Date: Sun, 12 Jan 2014 21:07:39 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0426666925==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 6EBD6FBE01 for ; Sun, 12 Jan 2014 13:07:39 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces@lists.freedesktop.org Errors-To: dri-devel-bounces@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0426666925== Content-Type: multipart/alternative; boundary="1389560859.17d01.22294"; charset="us-ascii" --1389560859.17d01.22294 Date: Sun, 12 Jan 2014 21:07:39 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=66632 --- Comment #6 from MirceaKitsune --- Alright. After a lot of work, I managed to get Mesa to compile from GIT, together with the libdrm from latest GIT. However, I'm barely able to test anything with it, as any game I open crashes. I tried with 3 projects, and they all crash the moment any 3D is to be rendered. There was however a very simple game that would run, although it uses very small textures so there's barely anything to test. If you know a simple application that can use a lot of vram and simulate the transfer, please point it out. -- You are receiving this mail because: You are the assignee for the bug. --1389560859.17d01.22294 Date: Sun, 12 Jan 2014 21:07:39 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 6 on bug 66632 from
Alright. After a lot of work, I managed to get Mesa to compile from GIT,
together with the libdrm from latest GIT. However, I'm barely able to test
anything with it, as any game I open crashes.

I tried with 3 projects, and they all crash the moment any 3D is to be
rendered. There was however a very simple game that would run, although it uses
very small textures so there's barely anything to test. If you know a simple
application that can use a lot of vram and simulate the transfer, please point
it out.


You are receiving this mail because:
  • You are the assignee for the bug.
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