From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 66713] New: Team Fortress 2 crashes with r600-sb on HD4850 Date: Mon, 08 Jul 2013 21:45:19 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1782095803==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id BE576E5DE4 for ; Mon, 8 Jul 2013 14:45:19 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1782095803== Content-Type: multipart/alternative; boundary="1373319919.Cfe607150.20291"; charset="us-ascii" --1373319919.Cfe607150.20291 Date: Mon, 8 Jul 2013 21:45:19 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=66713 Priority: medium Bug ID: 66713 Assignee: dri-devel@lists.freedesktop.org Summary: Team Fortress 2 crashes with r600-sb on HD4850 Severity: major Classification: Unclassified OS: Linux (All) Reporter: hubert@kario.pl Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/r600 Product: Mesa I'm experiencing TF2 crash when running current (as of today) git master when specifying R600_DEBUG=sb the crash occurs as soon as the map is shown (right after the server config was loaded) My GPU is Advanced Micro Devices, Inc. [AMD/ATI] RV770 [Radeon HD 4850] mesa version: OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV770 OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0-devel (git-1415a18) OpenGL core profile shading language version string: 1.40 unfortunately the game's console output isn't really helpful: Redownloading all lightmaps m_face->glyph->bitmap.width is 0 for ch:32 TF2 m_face->glyph->bitmap.width is 0 for ch:32 TF2 Professor m_face->glyph->bitmap.width is 0 for ch:32 TF2 m_face->glyph->bitmap.width is 0 for ch:32 TF2 m_face->glyph->bitmap.width is 0 for ch:32 TF2 Professor ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred Uploading dump (out-of-process) [proxy ''] /tmp/dumps/crash_20130708231132_1.dmp ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred Game removed: AppID 440 "Team Fortress 2", ProcID 619 /mnt/backup/Steam/SteamApps/common/Team Fortress 2/hl2.sh: line 67: 619 Aborted (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@" Generating new string page texture 172: 256x256, total string texture memory is 2.83 MB Finished uploading minidump (out-of-process): success = yes response: CrashID=bp-e81b0255-1345-437c-b5e9-47a552130708 Generating new string page texture 178: 24x256, total string texture memory is 2.85 MB unlinked 2 orphaned pipes CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 12948 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 3 multi object alertable sleeps the game runs fine for extended periods of time with regular backend -- You are receiving this mail because: You are the assignee for the bug. --1373319919.Cfe607150.20291 Date: Mon, 8 Jul 2013 21:45:19 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Priority medium
Bug ID 66713
Assignee dri-devel@lists.freedesktop.org
Summary Team Fortress 2 crashes with r600-sb on HD4850
Severity major
Classification Unclassified
OS Linux (All)
Reporter hubert@kario.pl
Hardware x86-64 (AMD64)
Status NEW
Version git
Component Drivers/Gallium/r600
Product Mesa

I'm experiencing TF2 crash when running current (as of today) git master when
specifying R600_DEBUG=sb

the crash occurs as soon as the map is shown (right after the server config was
loaded)

My GPU is Advanced Micro Devices, Inc. [AMD/ATI] RV770 [Radeon HD 4850]

mesa version:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0-devel
(git-1415a18)
OpenGL core profile shading language version string: 1.40

unfortunately the game's console output isn't really helpful:
Redownloading all lightmaps
m_face->glyph->bitmap.width is 0 for ch:32 TF2
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Professor
m_face->glyph->bitmap.width is 0 for ch:32 TF2
m_face->glyph->bitmap.width is 0 for ch:32 TF2
m_face->glyph->bitmap.width is 0 for ch:32 TF2 Professor
ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred
Uploading dump (out-of-process) [proxy '']
/tmp/dumps/crash_20130708231132_1.dmp
ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred
Game removed: AppID 440 "Team Fortress 2", ProcID 619 
/mnt/backup/Steam/SteamApps/common/Team Fortress 2/hl2.sh: line 67:   619
Aborted                 (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE}
"$@"
Generating new string page texture 172: 256x256, total string texture memory is
2.83 MB
Finished uploading minidump (out-of-process): success = yes
response: CrashID=bp-e81b0255-1345-437c-b5e9-47a552130708
Generating new string page texture 178: 24x256, total string texture memory is
2.85 MB
unlinked 2 orphaned pipes
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 12948 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 3 multi object alertable
sleeps

the game runs fine for extended periods of time with regular backend


You are receiving this mail because:
  • You are the assignee for the bug.
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