From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 66805] [radeonsi] half life 2 base games are segfaulting
Date: Thu, 11 Jul 2013 08:49:17 +0000 [thread overview]
Message-ID: <bug-66805-502-d4dsPtwGqw@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-66805-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=66805
--- Comment #1 from Michel Dänzer <michel@daenzer.net> ---
Can you provide the output from running with the environment variable
RADEON_DUMP_SHADERS=1 ? Beware that it might be large if the game compiles many
shaders before the failure.
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next prev parent reply other threads:[~2013-07-11 8:49 UTC|newest]
Thread overview: 27+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-07-10 23:25 [Bug 66805] New: [radeonsi] half life 2 base games are segfaulting bugzilla-daemon
2013-07-11 8:49 ` bugzilla-daemon [this message]
2013-07-11 9:54 ` [Bug 66805] " bugzilla-daemon
2013-07-13 4:30 ` bugzilla-daemon
2013-07-13 7:10 ` bugzilla-daemon
2013-07-18 22:06 ` bugzilla-daemon
2013-07-19 20:26 ` bugzilla-daemon
2013-07-19 20:26 ` bugzilla-daemon
2013-07-19 20:27 ` bugzilla-daemon
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2013-07-19 20:28 ` bugzilla-daemon
2013-07-20 7:01 ` bugzilla-daemon
2013-07-20 7:37 ` bugzilla-daemon
2013-07-20 7:39 ` bugzilla-daemon
2013-07-23 2:11 ` bugzilla-daemon
2013-07-23 2:12 ` bugzilla-daemon
2013-07-23 8:27 ` bugzilla-daemon
2013-07-23 8:28 ` bugzilla-daemon
2013-07-23 15:41 ` bugzilla-daemon
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2013-07-25 14:19 ` bugzilla-daemon
2013-07-25 17:12 ` bugzilla-daemon
2013-07-26 22:03 ` bugzilla-daemon
2013-08-14 23:40 ` bugzilla-daemon
2013-08-15 9:06 ` bugzilla-daemon
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