From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 66805] [radeonsi] half life 2 base games are segfaulting Date: Thu, 25 Jul 2013 14:19:44 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0674721996==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 1A335E69FB for ; Thu, 25 Jul 2013 07:19:44 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0674721996== Content-Type: multipart/alternative; boundary="1374761984.d7dDE871.30766"; charset="us-ascii" --1374761984.d7dDE871.30766 Date: Thu, 25 Jul 2013 14:19:44 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=66805 --- Comment #21 from Tom Stellard --- (In reply to comment #20) > (In reply to comment #18) > > Created attachment 82875 [details] [review] [review] > > Mesa Patch #2 v3 > > > > If you replace the v2 patch with this v3 patch, does it fix the crash? > > Now portal (and it seems every games) fail with: > > LLVM ERROR: Cannot select: 0x17a18a74: i64 = zero_extend 0x17a18674 > [ORD=325] [ID=450] > 0x17a18674: i32 = srl 0x17a1855c, 0x1799e8e0 [ORD=324] [ID=414] > 0x17a1855c: i32 = add 0x17a184d0, 0x179a0394 [ORD=323] [ID=378] > 0x17a184d0: i32 = shl 0x17a15f48, 0x179a027c [ORD=322] [ID=341] > 0x17a15f48: i32 = add 0x179a2260, 0x1799e73c [ORD=255] [ID=325] > 0x179a2260: i32 = fp_to_sint 0x1799fe7c [ORD=119] [ID=315] > 0x1799fe7c: f32 = fmul 0x1799f6d4, 0x1799fcd8 [ORD=86] [ID=307] > 0x1799f6d4: f32 = extract_vector_elt 0x1799f648, 0x179fdb68 > [ORD=74] [ID=259] > 0x1799f648: v4f32 = llvm.SI.vs.load.input 0x1799e50c, > 0x1799f5bc, 0x1799e598, 0x179fd794 [ORD=73] [ID=189] > 0x1799e50c: i64 = TargetConstant<2607> [ID=34] > 0x1799f5bc: v16i8,ch = load 0x179d25f8, 0x1799f530, > 0x179fdbf4 [ORD=72] [ID=125] > > > 0x1799e598: i32 = Constant<0> [ID=35] > 0x179fd794: i32,ch = CopyFromReg 0x179d25f8, 0x179fd708 > [ID=88] > > 0x179fdb68: i64 = Constant<0> [ID=4] > 0x1799fcd8: f32 = ConstantFP<7.650059e+02> [ID=44] > 0x1799e73c: i32 = Constant<1> [ID=36] > 0x179a027c: i32 = Constant<4> [ID=46] > 0x179a0394: i32 = Constant<864> [ID=47] > 0x1799e8e0: i32 = Constant<2> [ID=38] > In function: main > pure virtual method called LLVM Patch #3 should prevent this. Can you verify that you have it applied and then post an updated dump? -- You are receiving this mail because: You are the assignee for the bug. --1374761984.d7dDE871.30766 Date: Thu, 25 Jul 2013 14:19:44 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 21 on bug 66805 from
(In reply to comment #20)
> (In reply to comment #18)
> > Created attachment 82875 [details] [review] [review] [review]
> > Mesa Patch #2 v3
> > 
> > If you replace the v2 patch with this v3 patch, does it fix the crash?
> 
> Now portal (and it seems every games) fail with:
> 
> LLVM ERROR: Cannot select: 0x17a18a74: i64 = zero_extend 0x17a18674
> [ORD=325] [ID=450]
>   0x17a18674: i32 = srl 0x17a1855c, 0x1799e8e0 [ORD=324] [ID=414]
>     0x17a1855c: i32 = add 0x17a184d0, 0x179a0394 [ORD=323] [ID=378]
>       0x17a184d0: i32 = shl 0x17a15f48, 0x179a027c [ORD=322] [ID=341]
>         0x17a15f48: i32 = add 0x179a2260, 0x1799e73c [ORD=255] [ID=325]
>           0x179a2260: i32 = fp_to_sint 0x1799fe7c [ORD=119] [ID=315]
>             0x1799fe7c: f32 = fmul 0x1799f6d4, 0x1799fcd8 [ORD=86] [ID=307]
>               0x1799f6d4: f32 = extract_vector_elt 0x1799f648, 0x179fdb68
> [ORD=74] [ID=259]
>                 0x1799f648: v4f32 = llvm.SI.vs.load.input 0x1799e50c,
> 0x1799f5bc, 0x1799e598, 0x179fd794 [ORD=73] [ID=189]
>                   0x1799e50c: i64 = TargetConstant<2607> [ID=34]
>                   0x1799f5bc: v16i8,ch = load 0x179d25f8, 0x1799f530,
> 0x179fdbf4<LD16[%79](tbaa=!"const")> [ORD=72] [ID=125]
> 
> 
>                   0x1799e598: i32 = Constant<0> [ID=35]
>                   0x179fd794: i32,ch = CopyFromReg 0x179d25f8, 0x179fd708
> [ID=88]
> 
>                 0x179fdb68: i64 = Constant<0> [ID=4]
>               0x1799fcd8: f32 = ConstantFP<7.650059e+02> [ID=44]
>           0x1799e73c: i32 = Constant<1> [ID=36]
>         0x179a027c: i32 = Constant<4> [ID=46]
>       0x179a0394: i32 = Constant<864> [ID=47]
>     0x1799e8e0: i32 = Constant<2> [ID=38]
> In function: main
> pure virtual method called

LLVM Patch #3 should prevent this.  Can you verify that you have it applied and
then post an updated dump?


You are receiving this mail because:
  • You are the assignee for the bug.
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