From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 66805] New: [radeonsi] half life 2 base games are segfaulting Date: Wed, 10 Jul 2013 23:25:12 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0220516605==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 3534FE5F32 for ; Wed, 10 Jul 2013 16:25:13 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0220516605== Content-Type: multipart/alternative; boundary="1373498713.dECCB0.30171"; charset="us-ascii" --1373498713.dECCB0.30171 Date: Wed, 10 Jul 2013 23:25:13 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=66805 Priority: medium Bug ID: 66805 Assignee: dri-devel@lists.freedesktop.org Summary: [radeonsi] half life 2 base games are segfaulting Severity: blocker Classification: Unclassified OS: All Reporter: lordheavym@gmail.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/radeonsi Product: Mesa * radeon HD7870: OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN OpenGL version string: 2.1 Mesa 9.2.0-devel (git-b042aae) OpenGL shading language version string: 1.30 * llvm 3.4svn HL2 based game are all segfaulting (here portal): --8<-- SDL video target is 'x11' SDL video target is 'x11' SDL failed to create GL compatibility profile (whichProfile=0)! Installing breakpad exception handler for appid(gameoverlayui)/version(20130709174336_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number [0711/011648:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation Using breakpad crash handler Setting breakpad minidump AppID = 400 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Steam_SetMinidumpSteamID: Caching Steam ID: 76561197992653503 [API loaded yes] Steam_SetMinidumpSteamID: Setting Steam ID: 76561197992653503 Did not detect any valid joysticks. [0711/011652:ERROR:resource_bundle.cc(411)] Failed to load /home/lordh/.local/share/Steam/SteamApps/common/Portal/cef_gtk.pak Some features may not be available. [0711/011652:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation Could not load program cache file glbaseshaders.cfg Could not find base GL shader cache file CGLMShaderPair::SetProgramPair: Centroid masks differ at link time of vertex shader lightmappedgeneric_vs20 and pixel shader decalbasetimeslightmapalphablendselfillum2_ps20b! Loaded program cache file "glshaders.cfg", total keyvalues: 189, total successfully linked: 189 Precache: Took 8048 ms, Vertex 486, Pixel 906 ConVarRef mat_dxlevel doesn't point to an existing ConVar Game.so loaded for "Half-Life 2" Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number This system supports the OpenGL extension GL_EXT_framebuffer_object. This system supports the OpenGL extension GL_EXT_framebuffer_blit. This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample. This system DOES NOT support the OpenGL extension GL_APPLE_fence. This system DOES NOT support the OpenGL extension GL_NV_fence. This system supports the OpenGL extension GL_ARB_sync. This system supports the OpenGL extension GL_EXT_draw_buffers2. This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range. This system supports the OpenGL extension GL_ARB_map_buffer_range. This system supports the OpenGL extension GL_ARB_vertex_buffer_object. This system supports the OpenGL extension GL_ARB_occlusion_query. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer. This system supports the OpenGL extension GL_ARB_vertex_array_bgra. This system supports the OpenGL extension GL_EXT_vertex_array_bgra. This system supports the OpenGL extension GL_ARB_framebuffer_object. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker. This system supports the OpenGL extension GL_ARB_debug_output. This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access. This system DOES NOT support the OpenGL extension GL_NV_bindless_texture. This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory. This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode. This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info. This system DOES NOT support the OpenGL extension GL_ATI_meminfo. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc. This system supports the OpenGL extension GL_EXT_texture_compression_dxt1. This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt3. This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt5. This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear. GL_NV_bindless_texture: DISABLED GL_AMD_pinned_memory: DISABLED GL_EXT_texture_sRGB_decode: AVAILABLE GL_NVX_gpu_memory_info: UNAVAILABLE GL_ATI_meminfo: UNAVAILABLE GL_MAX_SAMPLES_EXT: 0 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2800 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4294967295 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2800 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4294967295 IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0 GL sampler object usage: ENABLED GL prefer MapBufferRange: NO IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 0 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 1 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 2 IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004) differs from mask derived from shader name (0x0000000C) for shader ps-file shatteredglass_ps20b ps-index 168 ps-combo 3 Unable to remove /home/lordh/.local/share/Steam/SteamApps/common/Portal/portal/gamestats.log! Unable to remove /home/lordh/.local/share/Steam/SteamApps/common/Portal/portal/gamestats.log! maxplayers set to 1 Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels" Error: Material "___fillrate_0" uses unknown shader "FillRate" Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap" Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask" Error: Material "___debugdepth_3" uses unknown shader "DebugDepth" Error: Material "___debugdepth_4" uses unknown shader "DebugDepth" Steam config directory: /home/lordh/.local/share/Steam/SteamApps/common/Portal/platform/config CClientSteamContext logged on = 1 Hud element 'CMapOverview' doesn't have an entry 'overview' in scripts/HudLayout.res JOY_AXIS_X: mapped to Turn (absolute) JOY_AXIS_Y: mapped to Look (absolute) JOY_AXIS_Z: unmapped JOY_AXIS_R: mapped to Forward (absolute) JOY_AXIS_U: mapped to Side (absolute) JOY_AXIS_V: unmapped Advanced Joystick settings initialized Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1. Unknown command "cl_thirdperson" Unknown command "sv_backspeed" Did not detect any valid joysticks. Not playing a local game. Console initialized. --- Missing Vgui material vgui/servers/icon_replay --- Missing Vgui material vgui/servers/icon_replay_column Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1. Error: Material "___fillrate_0" uses unknown shader "FillRate" Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap" Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask" Error: Material "___debugdepth_3" uses unknown shader "DebugDepth" Error: Material "___debugdepth_4" uses unknown shader "DebugDepth" Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels" ##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/v_models/v_hands/v_hands.vtf 'cfg/motd.txt' not found; not loaded 'cfg/motd_text.txt' not found; not loaded Requesting texture value from var "$basetexture" which is not a texture value (material: dev/bloomadd) Requesting texture value from var "$basetexture" which is not a texture value (material: dev/no_pixel_write) Requesting texture value from var "$basetexture" which is not a texture value (material: dev/lumcompare) JOY_AXIS_X: mapped to Turn (absolute) JOY_AXIS_Y: mapped to Look (absolute) JOY_AXIS_Z: unmapped JOY_AXIS_R: mapped to Forward (absolute) JOY_AXIS_U: mapped hl2_linux: AMDGPUInstrInfo.cpp:109: virtual void llvm::AMDGPUInstrInfo::storeRegToStackSlot(llvm::MachineBasicBlock&, llvm::MachineBasicBlock::iterator, unsigned int, bool, int, const llvm::TargetRegisterClass*, const llvm::TargetRegisterInfo*) const: Assertion `!"Not Implemented"' failed. to Side (absolute) JOY_AXIS_V: unmapped Advanced Joystick settings initialized Redownloading all lightmaps ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred Uploading dump (out-of-process) [proxy ''] /tmp/dumps/assert_20130711011649_1.dmp /home/lordh/.local/share/Steam/SteamApps/common/Portal/hl2.sh : ligne 67 : 14112 Abandon (core dumped)${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@" Game removed: AppID 400 "Portal", ProcID 14112 -->8-- -- You are receiving this mail because: You are the assignee for the bug. --1373498713.dECCB0.30171 Date: Wed, 10 Jul 2013 23:25:13 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Priority medium
Bug ID 66805
Assignee dri-devel@lists.freedesktop.org
Summary [radeonsi] half life 2 base games are segfaulting
Severity blocker
Classification Unclassified
OS All
Reporter lordheavym@gmail.com
Hardware x86-64 (AMD64)
Status NEW
Version git
Component Drivers/Gallium/radeonsi
Product Mesa

* radeon HD7870:
 OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
 OpenGL version string: 2.1 Mesa 9.2.0-devel (git-b042aae)
 OpenGL shading language version string: 1.30
* llvm 3.4svn

HL2 based game are all segfaulting (here portal):
--8<--
SDL video target is 'x11'
SDL video target is 'x11'
SDL failed to create GL compatibility profile (whichProfile=0)!
Installing breakpad exception handler for
appid(gameoverlayui)/version(20130709174336_client)
Installing breakpad exception handler for
appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for
appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for
appid(gameoverlayui)/version(1.0_client)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70:
non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70:
non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78:
saw unknown, expected number
[0711/011648:WARNING:proxy_service.cc(958)] PAC support disabled because there
is no system implementation
Using breakpad crash handler
Setting breakpad minidump AppID = 400
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197992653503 [API loaded
yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561197992653503
Did not detect any valid joysticks.
[0711/011652:ERROR:resource_bundle.cc(411)] Failed to load
/home/lordh/.local/share/Steam/SteamApps/common/Portal/cef_gtk.pak
Some features may not be available.
[0711/011652:WARNING:proxy_service.cc(646)] PAC support disabled because there
is no system implementation
Could not load program cache file glbaseshaders.cfg
Could not find base GL shader cache file
CGLMShaderPair::SetProgramPair: Centroid masks differ at link time of vertex
shader lightmappedgeneric_vs20 and pixel shader
decalbasetimeslightmapalphablendselfillum2_ps20b!
Loaded program cache file "glshaders.cfg", total keyvalues: 189, total
successfully linked: 189
Precache: Took 8048 ms, Vertex 486, Pixel 906
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.so loaded for "Half-Life 2"
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70:
non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70:
non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78:
saw unknown, expected number
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system DOES NOT support the OpenGL extension
GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system DOES NOT support the OpenGL extension
GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
GL_NVX_gpu_memory_info: UNAVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_MAX_SAMPLES_EXT: 0
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2800 MHz,
Processor: AuthenticAMD
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2800 MHz,
Processor: AuthenticAMD
GlobalMemoryStatus: 4294967295
IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3,
BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
GL sampler object usage: ENABLED
GL prefer MapBufferRange: NO
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004)
differs from mask derived from shader name (0x0000000C) for shader ps-file
shatteredglass_ps20b ps-index 168 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004)
differs from mask derived from shader name (0x0000000C) for shader ps-file
shatteredglass_ps20b ps-index 168 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004)
differs from mask derived from shader name (0x0000000C) for shader ps-file
shatteredglass_ps20b ps-index 168 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000004)
differs from mask derived from shader name (0x0000000C) for shader ps-file
shatteredglass_ps20b ps-index 168 ps-combo 3
Unable to remove
/home/lordh/.local/share/Steam/SteamApps/common/Portal/portal/gamestats.log!
Unable to remove
/home/lordh/.local/share/Steam/SteamApps/common/Portal/portal/gamestats.log!
maxplayers set to 1
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader
"DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Steam config directory:
/home/lordh/.local/share/Steam/SteamApps/common/Portal/platform/config
CClientSteamContext logged on = 1
Hud element 'CMapOverview' doesn't have an entry 'overview' in
scripts/HudLayout.res
JOY_AXIS_X:  mapped to Turn (absolute)
JOY_AXIS_Y:  mapped to Look (absolute)
JOY_AXIS_Z:  unmapped
JOY_AXIS_R:  mapped to Forward (absolute)
JOY_AXIS_U:  mapped to Side (absolute)
JOY_AXIS_V:  unmapped
Advanced Joystick settings initialized
Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats
set to 1.
Can't use cheat cvar cam_ideallag in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar cam_idealdist in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar cam_collision in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats
set to 1.
Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats
set to 1.
Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats
set to 1.
Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats
set to 1.
Can't use cheat cvar c_maxdistance in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar c_mindistance in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar c_orthowidth in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar c_orthoheight in multiplayer, unless the server has
sv_cheats set to 1.
Unknown command "cl_thirdperson"
Unknown command "sv_backspeed"
Did not detect any valid joysticks.
Not playing a local game.

Console initialized.
--- Missing Vgui material vgui/servers/icon_replay
--- Missing Vgui material vgui/servers/icon_replay_column
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats
set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats
set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has
sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set
to 1.
Error: Material "___fillrate_0" uses unknown shader "FillRate"
Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
Error: Material "___debugdrawenvmapmask_2" uses unknown shader
"DebugDrawEnvmapMask"
Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"

 ##### CTexture::LoadTextureBitsFromFile couldn't find
materials/models/weapons/v_models/v_hands/v_hands.vtf
'cfg/motd.txt' not found; not loaded
'cfg/motd_text.txt' not found; not loaded
Requesting texture value from var "$basetexture" which is not a texture value
(material: dev/bloomadd)
Requesting texture value from var "$basetexture" which is not a texture value
(material: dev/no_pixel_write)
Requesting texture value from var "$basetexture" which is not a texture value
(material: dev/lumcompare)
JOY_AXIS_X:  mapped to Turn (absolute)
JOY_AXIS_Y:  mapped to Look (absolute)
JOY_AXIS_Z:  unmapped
JOY_AXIS_R:  mapped to Forward (absolute)
JOY_AXIS_U:  mapped
hl2_linux: AMDGPUInstrInfo.cpp:109: virtual void
llvm::AMDGPUInstrInfo::storeRegToStackSlot(llvm::MachineBasicBlock&,
llvm::MachineBasicBlock::iterator, unsigned int, bool, int, const
llvm::TargetRegisterClass*, const llvm::TargetRegisterInfo*) const: Assertion
`!"Not Implemented"' failed.
 to Side (absolute)
JOY_AXIS_V:  unmapped
Advanced Joystick settings initialized
Redownloading all lightmaps
ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred
Uploading dump (out-of-process) [proxy '']
/tmp/dumps/assert_20130711011649_1.dmp
/home/lordh/.local/share/Steam/SteamApps/common/Portal/hl2.sh : ligne 67 :
14112 Abandon                 (core dumped)${GAME_DEBUGGER}
"${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 400 "Portal", ProcID 14112 
-->8--


You are receiving this mail because:
  • You are the assignee for the bug.
--1373498713.dECCB0.30171-- --===============0220516605== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel --===============0220516605==--