From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 66888] [radeonsi] Need support GL_EXT_framebuffer_multisample
Date: Sat, 17 Aug 2013 16:40:14 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=66888
--- Comment #3 from Vladimir Ysikov ---
On last llvm-svn and mesa git, glxgears show extension
GL_EXT_framebuffer_multisample. But unigine-tropics show black screen and have
error in console:
GLShader::loadFragment(): error in
"core/shaders/render/fragment_occlusion_blur.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCING,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_OCCLUSION,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
unigine-sanctuary just crash with single error:
LLVM ERROR: ran out of registers during register allocation
Do i mast create 2 bug report for each case?
--
You are receiving this mail because:
You are the assignee for the bug.
--1376757614.6bdffE0.22127
Date: Sat, 17 Aug 2013 16:40:14 +0000
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Comment # 3
on bug 66888
from Vladimir Ysikov
On last llvm-svn and mesa git, glxgears show extension
GL_EXT_framebuffer_multisample. But unigine-tropics show black screen and have
error in console:
GLShader::loadFragment(): error in
"core/shaders/render/fragment_occlusion_blur.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCING,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_OCCLUSION,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
unigine-sanctuary just crash with single error:
LLVM ERROR: ran out of registers during register allocation
Do i mast create 2 bug report for each case?
You are receiving this mail because:
- You are the assignee for the bug.
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