From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 68451] Texture flicker in native Dota2 in mesa 9.2.0rc1
Date: Sun, 13 Oct 2013 14:34:43 +0000
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Date: Sun, 13 Oct 2013 14:34:43 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=68451
--- Comment #36 from Alexandre Demers ---
(In reply to comment #30)
> Is there any performance regression? If there isn't, I'm okay with the
> revert.
I've run with the original commit 7948ed (+ little workaround) and with it
remove (both using latest git as of yesterday). I do see a performance
difference.
I have the following result with the original commit (+ workaround):
Nexuiz -> 58.59
OpenArea -> 59.47
World of Padman -> 59.70
Urban Terror -> 38.03
Warsow -> 157.43
Once removed:
Nexuiz -> 58.47
OpenArea -> 59.20
World of Padman -> 59.63
Urban Terror -> 37.07
Warsow -> 141.55
Now, I should run it again and be sure I'm not enabling vsync here and there.
Warsow seems to be the one showing the greatest difference since it was not
hitting the refresh limit.
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Date: Sun, 13 Oct 2013 14:34:43 +0000
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Comment # 36
on bug 68451
from Alexandre Demers
(In reply to comment #30)
> Is there any performance regression? If there isn't, I'm okay with the
> revert.
I've run with the original commit 7948ed (+ little workaround) and with it
remove (both using latest git as of yesterday). I do see a performance
difference.
I have the following result with the original commit (+ workaround):
Nexuiz -> 58.59
OpenArea -> 59.47
World of Padman -> 59.70
Urban Terror -> 38.03
Warsow -> 157.43
Once removed:
Nexuiz -> 58.47
OpenArea -> 59.20
World of Padman -> 59.63
Urban Terror -> 37.07
Warsow -> 141.55
Now, I should run it again and be sure I'm not enabling vsync here and there.
Warsow seems to be the one showing the greatest difference since it was not
hitting the refresh limit.
You are receiving this mail because:
- You are the assignee for the bug.
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