From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 68451] Texture flicker in native Dota2 in mesa 9.2.0rc1
Date: Thu, 12 Sep 2013 13:40:35 +0000
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Date: Thu, 12 Sep 2013 13:40:34 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=68451
--- Comment #17 from Marko Srebre ---
Hi,
I am also having this behavior in Dota2. Peter, are you sure
7948ed1250cae78ae1b22dbce4ab23aceacc6159 is the first non-working? Can you try
one earlier commit, 1b40398d024d2ac5c8e8b78d0f4941e2a007de2c, and confirm that
it works? Because, I am seeing the corruption on even earlier (haven't figured
out yet how much earlier).
Maybe I am doing something wrong, I am compiling 32-bit mesa on otherwise
64-bit system, but I can see my own printf()'s I've put in to make sure the
correct library is loaded when running Dota2.
--
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Date: Thu, 12 Sep 2013 13:40:34 +0000
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Comment # 17
on bug 68451
from Marko Srebre
Hi,
I am also having this behavior in Dota2. Peter, are you sure
7948ed1250cae78ae1b22dbce4ab23aceacc6159 is the first non-working? Can you try
one earlier commit, 1b40398d024d2ac5c8e8b78d0f4941e2a007de2c, and confirm that
it works? Because, I am seeing the corruption on even earlier (haven't figured
out yet how much earlier).
Maybe I am doing something wrong, I am compiling 32-bit mesa on otherwise
64-bit system, but I can see my own printf()'s I've put in to make sure the
correct library is loaded when running Dota2.
You are receiving this mail because:
- You are the assignee for the bug.
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