From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 68503] Graphical glitches in Serious Sam 3 when SB is enabled
Date: Fri, 11 Oct 2013 15:06:03 +0000
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Date: Fri, 11 Oct 2013 15:06:02 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=68503
Grigori Goronzy changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #85013|0 |1
is obsolete| |
--- Comment #12 from Grigori Goronzy ---
Created attachment 87456
--> https://bugs.freedesktop.org/attachment.cgi?id=87456&action=edit
New proposed fix
After I had a similar corrupted rendering with the WebGL water demo [1] on
TURKS, together with Vadim I tested the second patch and found that it didn't
actually work, and applied on top of the first patch, the workaround still was
always triggered.
So here is Vadim's corrected version of the patch, with an improvement to the
condition that triggers the workaround. It should hopefully only result in
minor performance degradation.
If there is no feedback, I'll just send this to mesa-dev in the coming days.
[1] http://madebyevan.com/webgl-water/
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Date: Fri, 11 Oct 2013 15:06:03 +0000
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Grigori Goronzy
changed
bug 68503
| What |
Removed |
Added |
| Attachment #85013 is obsolete |
|
1
|
Comment # 12
on bug 68503
from Grigori Goronzy
Created attachment 87456 [details] [review]
New proposed fix
After I had a similar corrupted rendering with the WebGL water demo [1] on
TURKS, together with Vadim I tested the second patch and found that it didn't
actually work, and applied on top of the first patch, the workaround still was
always triggered.
So here is Vadim's corrected version of the patch, with an improvement to the
condition that triggers the workaround. It should hopefully only result in
minor performance degradation.
If there is no feedback, I'll just send this to mesa-dev in the coming days.
[1] http://madebyevan.com/webgl-water/
You are receiving this mail because:
- You are the assignee for the bug.
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