From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 69081] New: Incorrect rendering of textures
Date: Sun, 08 Sep 2013 02:03:45 +0000
Message-ID:
Priority
medium
Bug ID
69081
Assignee
dri-devel@lists.freedesktop.org
Summary
Incorrect rendering of textures
Severity
normal
Classification
Unclassified
OS
Linux (All)
Reporter
j.suarez.agapito@gmail.com
Hardware
x86-64 (AMD64)
Status
NEW
Version
git
Component
Drivers/Gallium/radeonsi
Product
Mesa
First of all, thank you very much for the effort applied on th=
e radeonsi
driver. It's getting a nice shape quite quickly.
I have noticed some problems with the rendering on some games, such as Kill=
ing
Floor ("KF") and Crusader Kings II ("CK II").
The problem consists in that certain textures appear as black. This is not
related to a dxtn problem, but rather it seems to be related to the way the
(global?, in the case of CK II) illumination of the scene is applied. I have
made this conclusion based on the fact that although on CK II all the terra=
in
textures show a black colour (check the screenshots attached below, one of =
them
with radeonsi, the other one with fglrx), on KF sometimes a texture is shown
correct but a few steps ahead it is shown black. This usually happens when
there is something blocking a source of illumination (check the two screens=
hots
attached below, where one is taken like just one step ahead or behind of the
other screenshot, both with radeonsi).
I believe the bugs on both games are the same or at least related and thus =
I am
only opening a bug report.
My PC specs are as follows (taken from steam's system info):
Informaci=C3=B3n sobre el procesador:
Fabricante: AuthenticAMD
CPU Family: 0x15
CPU Model: 0x1
CPU Stepping: 0x2
CPU Type: 0x0
Velocidad: 3600 Mhz
Procesadores l=C3=B3gicos 8
Procesadores f=C3=ADsicos 8
HyperThreading: No compatible
FCMOV: Compatible
SSE2: Compatible
SSE3: Compatible
SSSE3: Compatible
SSE4a: Compatible
SSE41: Compatible
SSE42: Compatible
Informaci=C3=B3n sobre la red:
Velocidad de la red:=20=20
Versi=C3=B3n del sistema operativo:
Ubuntu 13.04 (64 bits)
Nombre de kernel: Linux
Versi=C3=B3n de kernel: 3.11.0-031100-generic
Editor de X Server: The X.Org Foundation
Versi=C3=B3n de X Server: 11303000
Gestor X Window: KWin
Versi=C3=B3n del runtime de Steam: steam-runtime-release_2013-09-05
Tarjeta de v=C3=ADdeo:
Controlador: X.Org Gallium 0.4 on AMD PITCAIRN
Versi=C3=B3n de controlador: 2.1 Mesa 9.3.0-devel (git-505fad0 raring-o=
ibaf-ppa)
OpenGL Version: 2.1
Densidad de color del escritorio: 24 bits por p=C3=ADxel
Frecuencia de actualizaci=C3=B3n del monitor: 60 Hz
Identificador del fabricante: 0x1002
Identificador del dispositivo: 0x6818
N=C3=BAmero de monitores: 1
N=C3=BAmero de tarjetas de v=C3=ADdeo l=C3=B3gicas: 1
Resoluci=C3=B3n de pantalla principal: 1920 x 1080
Resoluci=C3=B3n de escritorio: 1920 x 1080
Tama=C3=B1o de pantalla principal: 18,78" x 10,55" (21,54&qu=
ot; diag)
47,7cm x 26,8cm (54,7cm diag)
No se ha detectado la memoria VRAM principal
Tarjeta de sonido:
Dispositivo de sonido: Realtek ALC889
Memoria:
RAM: 15993 Mb
Varios:
Idioma de la IU: Espa=C3=B1ol
LANG: es_ES.UTF-8
Micr=C3=B3fono: Not set
Espacio total en disco disponible: 469324 MB
Bloque libre m=C3=A1s grande en el disco: 187784 MB
Software Instalado:
Informes de fallos recientes:
The GPU is a Radeon HD 7870. VRAM is 2 GB. Mesa's version is shown above (9=
.3
git 505fad0), plus llvm's version is 3.3-5ubuntu1~r~gd, installed from oiba=
f's
ppa.
I am also attaching the shader dumps from CK II and KF (in the map in which=
the
screenshots were taken and having passed where the bug shows).
Please, if any other information is needed, just let me know.
Regards,
Jos=C3=A9