From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 69689] FBO with GL_RGBA16F texture format silent drawing
corruption
Date: Wed, 13 Nov 2013 06:16:05 +0000
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Date: Wed, 13 Nov 2013 06:16:04 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=69689
--- Comment #9 from Johannes Jordan ---
I am sorry my testcase uses Qt, but it would be much more time consuming for me
to learn/rewrite everything without Qt.
This is the qmake file:
# cat fbotest.pro
QT += core gui opengl
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = fbotest
TEMPLATE = app
SOURCES += fbotest.cpp
HEADERS += fbotest.h
Then run qmake, make, ./fbotest
The testcase draws a rectangle and some text into a FBO, then blits it onto
another FBO due to multisampling, finally draws the texture on screen. This is
common practice.
Thank you for taking your time to try the testcase!
--
You are receiving this mail because:
You are the assignee for the bug.
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Date: Wed, 13 Nov 2013 06:16:04 +0000
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Comment # 9
on bug 69689
from Johannes Jordan
I am sorry my testcase uses Qt, but it would be much more time consuming for me
to learn/rewrite everything without Qt.
This is the qmake file:
# cat fbotest.pro
QT += core gui opengl
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = fbotest
TEMPLATE = app
SOURCES += fbotest.cpp
HEADERS += fbotest.h
Then run qmake, make, ./fbotest
The testcase draws a rectangle and some text into a FBO, then blits it onto
another FBO due to multisampling, finally draws the texture on screen. This is
common practice.
Thank you for taking your time to try the testcase!
You are receiving this mail because:
- You are the assignee for the bug.
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