From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 70327] Casting floating point variable to integer not working
properly while constant gets converted properly
Date: Wed, 09 Oct 2013 21:51:48 +0000
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Date: Wed, 9 Oct 2013 21:51:48 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=70327
--- Comment #7 from tony.wasserka@dolphin-emu.org ---
Created attachment 87360
--> https://bugs.freedesktop.org/attachment.cgi?id=87360&action=edit
Sample GLSL shader that is used during rendering the glitched character
Attached you find one of the glitched GLSL shaders which uses the mentioned
line at line 149.
Sorry for the dumb source layout, that's because the shaders aren't hand
written but automatically generated.
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Date: Wed, 9 Oct 2013 21:51:48 +0000
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Comment # 7
on bug 70327
from tony.wasserka@dolphin-emu.org
Created attachment 87360 [details]
Sample GLSL shader that is used during rendering the glitched character
Attached you find one of the glitched GLSL shaders which uses the mentioned
line at line 149.
Sorry for the dumb source layout, that's because the shaders aren't hand
written but automatically generated.
You are receiving this mail because:
- You are the assignee for the bug.
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