* [Bug 70778] OpenGL always hangs
[not found] <bug-70778-502@http.bugs.freedesktop.org/>
@ 2013-10-22 19:34 ` bugzilla-daemon
2013-10-23 8:13 ` bugzilla-daemon
1 sibling, 0 replies; 2+ messages in thread
From: bugzilla-daemon @ 2013-10-22 19:34 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=70778
--- Comment #1 from Hristo Venev <mustrumr97@gmail.com> ---
See bug 60879
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* [Bug 70778] OpenGL always hangs
[not found] <bug-70778-502@http.bugs.freedesktop.org/>
2013-10-22 19:34 ` [Bug 70778] OpenGL always hangs bugzilla-daemon
@ 2013-10-23 8:13 ` bugzilla-daemon
1 sibling, 0 replies; 2+ messages in thread
From: bugzilla-daemon @ 2013-10-23 8:13 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=70778
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |DUPLICATE
--- Comment #2 from Michel Dänzer <michel@daenzer.net> ---
I don't think there's much point in worrying about OpenGL before we even try
not to use shader blocks which didn't pass hardware validation.
*** This bug has been marked as a duplicate of bug 60879 ***
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[not found] <bug-70778-502@http.bugs.freedesktop.org/>
2013-10-22 19:34 ` [Bug 70778] OpenGL always hangs bugzilla-daemon
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