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* [Bug 70778] OpenGL always hangs
       [not found] <bug-70778-502@http.bugs.freedesktop.org/>
@ 2013-10-22 19:34 ` bugzilla-daemon
  2013-10-23  8:13 ` bugzilla-daemon
  1 sibling, 0 replies; 2+ messages in thread
From: bugzilla-daemon @ 2013-10-22 19:34 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=70778

--- Comment #1 from Hristo Venev <mustrumr97@gmail.com> ---
See bug 60879

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* [Bug 70778] OpenGL always hangs
       [not found] <bug-70778-502@http.bugs.freedesktop.org/>
  2013-10-22 19:34 ` [Bug 70778] OpenGL always hangs bugzilla-daemon
@ 2013-10-23  8:13 ` bugzilla-daemon
  1 sibling, 0 replies; 2+ messages in thread
From: bugzilla-daemon @ 2013-10-23  8:13 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=70778

Michel Dänzer <michel@daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |DUPLICATE

--- Comment #2 from Michel Dänzer <michel@daenzer.net> ---
I don't think there's much point in worrying about OpenGL before we even try
not to use shader blocks which didn't pass hardware validation.

*** This bug has been marked as a duplicate of bug 60879 ***

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end of thread, other threads:[~2013-10-23  8:13 UTC | newest]

Thread overview: 2+ messages (download: mbox.gz follow: Atom feed
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2013-10-22 19:34 ` [Bug 70778] OpenGL always hangs bugzilla-daemon
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