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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 71887] Garbled output when rendering to a framebuffer object
Date: Tue, 24 Dec 2013 19:47:01 +0000	[thread overview]
Message-ID: <bug-71887-502-vJ2rfqWqUP@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-71887-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=71887

Victor Luchits <vluchits@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |NOTABUG

--- Comment #8 from Victor Luchits <vluchits@gmail.com> ---
Turns out the issue was related to how glGenRenderbuffersEXT generated id
numbers for framebuffers. Apparently some kernel change affected the outcome
and in combination with bug in the game code caused the reported issue.

Resolving as NOTABUG.

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      parent reply	other threads:[~2013-12-24 19:47 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-11-21 19:07 [Bug 71887] New: Garbled output when rendering to a framebuffer object bugzilla-daemon
2013-11-21 19:07 ` [Bug 71887] " bugzilla-daemon
2013-11-21 19:08 ` bugzilla-daemon
2013-11-21 19:08 ` bugzilla-daemon
2013-11-21 20:01 ` bugzilla-daemon
2013-11-22  7:09 ` bugzilla-daemon
2013-11-22  7:27 ` bugzilla-daemon
2013-11-22  7:36 ` bugzilla-daemon
2013-11-22  7:38 ` bugzilla-daemon
2013-11-23 10:22 ` bugzilla-daemon
2013-12-24 19:47 ` bugzilla-daemon [this message]

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