| Priority | medium |
|---|---|
| Bug ID | 71887 |
| Assignee | dri-devel@lists.freedesktop.org |
| Summary | Garbled output when rendering to a framebuffer object |
| Severity | normal |
| Classification | Unclassified |
| OS | Linux (All) |
| Reporter | vluchits@gmail.com |
| Hardware | x86-64 (AMD64) |
| Status | NEW |
| Version | 9.2 |
| Component | Drivers/Gallium/r600 |
| Product | Mesa |
Created attachment 89601 [details]
3.11 screenshot
Hardware: AMD HD 5770
Motherboard: MSI 790FX-GD70
Upon updating to 3.12 Linux kernel noticed that render-to-texture (FBO) in
Warsow has regressed.
In 3.12 the target texture seems to contain random but consistent region of
video card's texture memory: the blueish pattern on the screenshot definitely
looks like a normalmap.
We could not reproduce the bug on another machine with AMD HD 67xx.