From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 72685] [radeonsi hyperz] Artifacts in Unigine Sanctuary Date: Sun, 17 Aug 2014 14:00:20 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0972530767==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 7ABC26E05D for ; Sun, 17 Aug 2014 07:00:20 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0972530767== Content-Type: multipart/alternative; boundary="1408284020.E56CCb2.9240"; charset="us-ascii" --1408284020.E56CCb2.9240 Date: Sun, 17 Aug 2014 14:00:20 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=72685 --- Comment #26 from smoki --- Yes, as i see shadows are maded in gl_FragData but it touch GL_REPLACE glStencilOp maybe that is because it show artifacts but not sure :). But comment is more about lockups in other bugs, where i see most lockups come where GL_ZERO is used with glStencilOp/glStencilOpSeparate . I have The Cave game which does not lockup when i just comment GL_ZERO op in state, the same also with trace from Bug 64471 it does not lockup, etc. -- You are receiving this mail because: You are the assignee for the bug. --1408284020.E56CCb2.9240 Date: Sun, 17 Aug 2014 14:00:20 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Commen= t # 26 on bug 72685<= /a> from = smoki
 Yes, as i see shadows are maded in gl_FragData but it touch GL_REPLACE
glStencilOp maybe that is because it show artifacts but not sure :).

 But comment is more about lockups in other bugs, where i see most lockups =
come
where GL_ZERO is used with glStencilOp/glStencilOpSeparate . I have The Cave
game which does not lockup when i just comment GL_ZERO op in state, the same
also with trace from Bug 64471 it does not lockup, etc.<=
/pre>
        


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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