From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 73320] [radeonsi] LLVM runs out of registers during register allocation in Painkiller Hell & Damnation Date: Sat, 10 May 2014 15:42:07 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0788903294==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 8AD516E825 for ; Sat, 10 May 2014 08:42:07 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0788903294== Content-Type: multipart/alternative; boundary="1399736527.d6Eddd3d3.21049"; charset="us-ascii" --1399736527.d6Eddd3d3.21049 Date: Sat, 10 May 2014 15:42:07 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=73320 --- Comment #45 from filipp.andjelo@gmail.com --- Thank you very much for your help farmboy0. I was able to build and run everything as you mentioned. First of all, my systems doesn't hang as you describe in Comment 21, all the games are (kind of) running. I tested master branch of llvm as well as http://cgit.freedesktop.org/~tstellar/llvm/log/?h=si-spill-fixes-v3. Both versions don't crash anymore, but the performance is very bad. With master branch the games are stuttering heavily, every 2-3 seconds the application stops for a second. With the si-spill-fixes-v3 everything's running a bit smoother, but still very slowly. Feels like similar behavior in both cases, but using si-spill-fixes-v3 it feels like the games would "wait" for shorter period of time, therefor more often. I tested with both 64 and 32 bit builds. -- You are receiving this mail because: You are the assignee for the bug. --1399736527.d6Eddd3d3.21049 Date: Sat, 10 May 2014 15:42:07 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 45 on bug 73320 from
Thank you very much for your help farmboy0. I was able to build and run
everything as you mentioned. First of all, my systems doesn't hang as you
describe in Comment 21, all the games are (kind of) running.
I tested master branch of llvm as well as
http://cgit.freedesktop.org/~tstellar/llvm/log/?h=si-spill-fixes-v3. Both
versions don't crash anymore, but the performance is very bad. With master
branch the games are stuttering heavily, every 2-3 seconds the application
stops for a second. With the si-spill-fixes-v3 everything's running a bit
smoother, but still very slowly. Feels like similar behavior in both cases, but
using si-spill-fixes-v3 it feels like the games would "wait" for shorter period
of time, therefor more often. I tested with both 64 and 32 bit builds.


You are receiving this mail because:
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