From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 73528] Deferred lighting in Second Life causes system hiccups and screen flickering Date: Tue, 24 Nov 2015 11:39:21 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1773852597==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id D4B246E170 for ; Tue, 24 Nov 2015 03:39:21 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1773852597== Content-Type: multipart/alternative; boundary="1448365161.bf0bE13.1166"; charset="UTF-8" --1448365161.bf0bE13.1166 Date: Tue, 24 Nov 2015 11:39:21 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=73528 --- Comment #44 from MirceaKitsune --- Uh... that news makes me a bit uncomfortable. I can't currently compile latest GIT master of MESA on openSUSE Tumbleweed, so I can't test if the problem doesn't return because of it. I'll wait for the relevant system packages to update and test the problematic shaders again, then post another update here. Have you ran Second Life with Deferred Lighting enabled, EoD? It does require an account to log in, so if you don't use it regularly it's understandable if you can't. Would have liked knowing your results until I can test the new commit myself though. -- You are receiving this mail because: You are the assignee for the bug. --1448365161.bf0bE13.1166 Date: Tue, 24 Nov 2015 11:39:21 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 44 on bug 73528 from
Uh... that news makes me a bit uncomfortable. I can't currently compile latest
GIT master of MESA on openSUSE Tumbleweed, so I can't test if the problem
doesn't return because of it. I'll wait for the relevant system packages to
update and test the problematic shaders again, then post another update here.

Have you ran Second Life with Deferred Lighting enabled, EoD? It does require
an account to log in, so if you don't use it regularly it's understandable if
you can't. Would have liked knowing your results until I can test the new
commit myself though.


You are receiving this mail because:
  • You are the assignee for the bug.
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