From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 74539] [r600g] Memory leak when playing WoW with RV790 Date: Thu, 06 Mar 2014 06:54:05 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2107788688==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id F2AB6FAB6E for ; Wed, 5 Mar 2014 22:54:04 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces@lists.freedesktop.org Errors-To: dri-devel-bounces@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2107788688== Content-Type: multipart/alternative; boundary="1394088844.b0141.13943"; charset="us-ascii" --1394088844.b0141.13943 Date: Thu, 6 Mar 2014 06:54:04 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D74539 --- Comment #15 from Michel D=C3=A4nzer --- (In reply to comment #14) > Actually, I'm hoping that the valgrind output from WoW on my native 32 bit > box will be sufficient. If you could produce an apitrace reproducing the leaks as reported by valgr= ind, that might make it easier for us to reproduce and investigate the problem. This one looks interesting, but I'm not sure yet how the memory ends up bei= ng leaked: =3D=3D13334=3D=3D 302,736 bytes in 84 blocks are possibly lost in loss reco= rd 6,231 of 6,282 =3D=3D13334=3D=3D at 0x400870E: calloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) =3D=3D13334=3D=3D by 0x8444B00: r600_texture_create_object (r600_texture= .c:571) =3D=3D13334=3D=3D by 0x844587C: r600_texture_create (r600_texture.c:759) =3D=3D13334=3D=3D by 0x843FF69: r600_resource_create_common (r600_pipe_c= ommon.c:589) =3D=3D13334=3D=3D by 0x83DC5EF: r600_resource_create (r600_pipe.c:558) =3D=3D13334=3D=3D by 0x81D7A98: st_texture_create (st_texture.c:96) =3D=3D13334=3D=3D by 0x81AA32E: guess_and_alloc_texture (st_cb_texture.c= :405) =3D=3D13334=3D=3D by 0x81AA476: st_AllocTextureImageBuffer (st_cb_textur= e.c:459) =3D=3D13334=3D=3D by 0x814C953: _mesa_store_compressed_teximage (texstor= e.c:4195) =3D=3D13334=3D=3D by 0x81A99D4: st_CompressedTexImage (st_cb_texture.c:8= 23) =3D=3D13334=3D=3D by 0x8138540: teximage (teximage.c:3244) =3D=3D13334=3D=3D by 0x813A8D3: _mesa_CompressedTexImage2D (teximage.c:3= 913) --=20 You are receiving this mail because: You are the assignee for the bug. --1394088844.b0141.13943 Date: Thu, 6 Mar 2014 06:54:04 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Commen= t # 15 on bug 74539<= /a> from Michel D=C3=A4nzer
(In reply to comment #=
14)
> Actually, I'm hoping that the valgrind output fr=
om WoW on my native 32 bit
> box will be sufficient.

If you could produce an apitrace reproducing the leaks as reported by valgr=
ind,
that might make it easier for us to reproduce and investigate the problem.


This one looks interesting, but I'm not sure yet how the memory ends up bei=
ng
leaked:

=3D=3D13334=3D=3D 302,736 bytes in 84 blocks are possibly lost in loss reco=
rd 6,231 of
6,282
=3D=3D13334=3D=3D    at 0x400870E: calloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
=3D=3D13334=3D=3D    by 0x8444B00: r600_texture_create_object (r600_texture=
.c:571)
=3D=3D13334=3D=3D    by 0x844587C: r600_texture_create (r600_texture.c:759)
=3D=3D13334=3D=3D    by 0x843FF69: r600_resource_create_common (r600_pipe_c=
ommon.c:589)
=3D=3D13334=3D=3D    by 0x83DC5EF: r600_resource_create (r600_pipe.c:558)
=3D=3D13334=3D=3D    by 0x81D7A98: st_texture_create (st_texture.c:96)
=3D=3D13334=3D=3D    by 0x81AA32E: guess_and_alloc_texture (st_cb_texture.c=
:405)
=3D=3D13334=3D=3D    by 0x81AA476: st_AllocTextureImageBuffer (st_cb_textur=
e.c:459)
=3D=3D13334=3D=3D    by 0x814C953: _mesa_store_compressed_teximage (texstor=
e.c:4195)
=3D=3D13334=3D=3D    by 0x81A99D4: st_CompressedTexImage (st_cb_texture.c:8=
23)
=3D=3D13334=3D=3D    by 0x8138540: teximage (teximage.c:3244)
=3D=3D13334=3D=3D    by 0x813A8D3: _mesa_CompressedTexImage2D (teximage.c:3=
913)


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
--1394088844.b0141.13943-- --===============2107788688== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel --===============2107788688==--