Comment # 6
on bug 74717
from kwahoo2@wp.pl
(In reply to comment #5)
> > You need to run it from the source root, like this:
> > $ build/build/release/gl-320-primitive-shading
>
> build/release/gl-320-primitive-shading
Right, now the examples works. Except gl-320-primitive-shading
./build/release/gl-320-primitive-shading
OpenGL Version Needed 3.2 ( 3.3 Found )
Compiling shader
gl-320/primitive-shading.vert...
Compiling shader
gl-320/primitive-shading.geom...
Compiling shader
gl-320/primitive-shading.frag...
Segmentation fault