From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 74717] r600g: 'invalid read' linking geometry shader
Date: Sun, 09 Feb 2014 14:55:48 +0000
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Date: Sun, 9 Feb 2014 14:55:48 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=74717
--- Comment #6 from kwahoo2@wp.pl ---
(In reply to comment #5)
> > You need to run it from the source root, like this:
> > $ build/build/release/gl-320-primitive-shading
>
> build/release/gl-320-primitive-shading
Right, now the examples works. Except gl-320-primitive-shading
./build/release/gl-320-primitive-shading
OpenGL Version Needed 3.2 ( 3.3 Found )
Compiling shader
gl-320/primitive-shading.vert...
Compiling shader
gl-320/primitive-shading.geom...
Compiling shader
gl-320/primitive-shading.frag...
Segmentation fault
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Date: Sun, 9 Feb 2014 14:55:48 +0000
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Comment # 6
on bug 74717
from kwahoo2@wp.pl
(In reply to comment #5)
> > You need to run it from the source root, like this:
> > $ build/build/release/gl-320-primitive-shading
>
> build/release/gl-320-primitive-shading
Right, now the examples works. Except gl-320-primitive-shading
./build/release/gl-320-primitive-shading
OpenGL Version Needed 3.2 ( 3.3 Found )
Compiling shader
gl-320/primitive-shading.vert...
Compiling shader
gl-320/primitive-shading.geom...
Compiling shader
gl-320/primitive-shading.frag...
Segmentation fault
You are receiving this mail because:
- You are the assignee for the bug.
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