From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 74717] r600g: 'invalid read' linking geometry shader Date: Sun, 09 Feb 2014 14:55:48 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0262286614==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 4E544FA4F3 for ; Sun, 9 Feb 2014 06:55:48 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces@lists.freedesktop.org Errors-To: dri-devel-bounces@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0262286614== Content-Type: multipart/alternative; boundary="1391957748.Ae63b3F4.11745"; charset="us-ascii" --1391957748.Ae63b3F4.11745 Date: Sun, 9 Feb 2014 14:55:48 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=74717 --- Comment #6 from kwahoo2@wp.pl --- (In reply to comment #5) > > You need to run it from the source root, like this: > > $ build/build/release/gl-320-primitive-shading > > build/release/gl-320-primitive-shading Right, now the examples works. Except gl-320-primitive-shading ./build/release/gl-320-primitive-shading OpenGL Version Needed 3.2 ( 3.3 Found ) Compiling shader gl-320/primitive-shading.vert... Compiling shader gl-320/primitive-shading.geom... Compiling shader gl-320/primitive-shading.frag... Segmentation fault -- You are receiving this mail because: You are the assignee for the bug. --1391957748.Ae63b3F4.11745 Date: Sun, 9 Feb 2014 14:55:48 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 6 on bug 74717 from
(In reply to comment #5)
> > You need to run it from the source root, like this: 
> > $ build/build/release/gl-320-primitive-shading
> 
> build/release/gl-320-primitive-shading

Right, now the examples works. Except gl-320-primitive-shading 

./build/release/gl-320-primitive-shading 
OpenGL Version Needed 3.2 ( 3.3 Found )
Compiling shader
gl-320/primitive-shading.vert...

Compiling shader
gl-320/primitive-shading.geom...

Compiling shader
gl-320/primitive-shading.frag...

Segmentation fault


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