From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 75276] Implement VGPR Register Spilling Date: Tue, 13 May 2014 15:00:57 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0533500652==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 7BA186EAE8 for ; Tue, 13 May 2014 08:00:57 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0533500652== Content-Type: multipart/alternative; boundary="1399993257.dD4B60.30301"; charset="us-ascii" --1399993257.dD4B60.30301 Date: Tue, 13 May 2014 15:00:57 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #7 from Christoph Haag --- Created attachment 98982 --> https://bugs.freedesktop.org/attachment.cgi?id=98982&action=edit tesseract segfault when setting morphological AA to ultra Okay, the good news is: works pretty well with your v3 branch. With current latest svn, Tesseract 2014-05-11 just segfaults on loading maps somewhere. But with your v3 branch it works pretty well. The only crash with your v3 branch I got (every time) when setting morphological anti aliasing to ultra either ingame, or when starting a game. bt full attached. Maybe it's unrelated, but maybe not...? -- You are receiving this mail because: You are the assignee for the bug. --1399993257.dD4B60.30301 Date: Tue, 13 May 2014 15:00:57 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 7 on bug 75276 from
Created attachment 98982 [details]
tesseract segfault when setting morphological AA to ultra

Okay, the good news is:  works pretty well with your v3 branch.

With current latest svn, Tesseract 2014-05-11 just segfaults on loading maps
somewhere.

But with your v3 branch it works pretty well.

The only crash with your v3 branch I got (every time) when setting
morphological anti aliasing to ultra either ingame, or when starting a game. bt
full attached. Maybe it's unrelated, but maybe not...?


You are receiving this mail because:
  • You are the assignee for the bug.
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