From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 76501] fences regression
Date: Tue, 25 Mar 2014 10:52:27 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D76501
--- Comment #9 from Christian K=C3=B6nig ---
(In reply to comment #6)
> interestingly also the last good commit produces the following log:
> [ 7.573975] [drm] UVD initialized successfully.
> [ 7.574210] [drm] Enabling audio 0 support
> [ 7.574240] [drm] ib test on ring 0 succeeded in 0 usecs
> [ 7.574263] [drm] ib test on ring 3 succeeded in 0 usecs
> [ 17.730386] radeon 0000:01:00.0: GPU lockup CP stall for more than
> 10000msec
> [ 17.730390] radeon 0000:01:00.0: GPU lockup (waiting for
> 0x0000000000000002 last fence id 0x0000000000000000)
> [ 17.730393] [drm:uvd_v1_0_ib_test] *ERROR* radeon: fence wait failed
> (-35).
> [ 17.730397] [drm:radeon_ib_ring_tests] *ERROR* radeon: failed testing =
IB
> on ring 5 (-35).
>=20
>=20
> So that seems unrelated to the issue at hand.
Actually it is related, and now the behaviours makes perfect sense.
Somewhere between 3.12 and your "last good" commit we have a patch that bre=
aks
UVD IB testing. But that isn't critical (3D still works fine) until the res=
et
detection rework, cause after that one we try to get the UVD ring working a=
gain
with each new IOCTL made to the card.
Please give the attached patch a try, it clears the "needs_reset" flag if t=
he
IB test failed for some reason. So that if the initial bringup fails we won=
't
try to get it working over and over again.
Additional to that please bisect what commit breaks UVD IB testing between =
3.12
and the "last good" commit and open up a new bug report for this issue.
Thanks for the help,
Christian.
--=20
You are receiving this mail because:
You are the assignee for the bug.
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Comment=
# 9
on bug 76501<=
/a>
from Christian K=C3=B6nig
(In reply to comment #6=
)
> interestingly also the last good commit produces=
the following log:
> [ 7.573975] [drm] UVD initialized successfully.
> [ 7.574210] [drm] Enabling audio 0 support
> [ 7.574240] [drm] ib test on ring 0 succeeded in 0 usecs
> [ 7.574263] [drm] ib test on ring 3 succeeded in 0 usecs
> [ 17.730386] radeon 0000:01:00.0: GPU lockup CP stall for more than
> 10000msec
> [ 17.730390] radeon 0000:01:00.0: GPU lockup (waiting for
> 0x0000000000000002 last fence id 0x0000000000000000)
> [ 17.730393] [drm:uvd_v1_0_ib_test] *ERROR* radeon: fence wait failed
> (-35).
> [ 17.730397] [drm:radeon_ib_ring_tests] *ERROR* radeon: failed testi=
ng IB
> on ring 5 (-35).
>=20
>=20
> So that seems unrelated to the issue at hand.
Actually it is related, and now the behaviours makes perfect sense.
Somewhere between 3.12 and your "last good" commit we have a patc=
h that breaks
UVD IB testing. But that isn't critical (3D still works fine) until the res=
et
detection rework, cause after that one we try to get the UVD ring working a=
gain
with each new IOCTL made to the card.
Please give the attached patch a try, it clears the "needs_reset"=
flag if the
IB test failed for some reason. So that if the initial bringup fails we won=
't
try to get it working over and over again.
Additional to that please bisect what commit breaks UVD IB testing between =
3.12
and the "last good" commit and open up a new bug report for this =
issue.
Thanks for the help,
Christian.
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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