From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 78009] New: ETQW and TF2 creenshots have alpha=0
Date: Sun, 27 Apr 2014 18:50:54 +0000 [thread overview]
Message-ID: <bug-78009-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=78009
Priority: medium
Bug ID: 78009
Assignee: dri-devel@lists.freedesktop.org
Summary: ETQW and TF2 creenshots have alpha=0
Severity: normal
Classification: Unclassified
OS: All
Reporter: aaalmosss@gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Enemy Territory Quake Wars saves 32 bit TGA screenshots, and the alpha value of
the pixels is set to 0x00 instead of 0xFF. Team Fortress 2 saves 24 bit TGA
screenshots (before converting to jpeg), and the whole thing is black.
I also tried Doom3, Prey, Quakespasm, Nexuiz, UT2004, Half-Life 1, and Garry's
Mod but those are not affected.
This is a regression, but I couldn't find an old version of mesa that worked. I
went back as far as to 5ffa28df4e4cc224 (the first one that compiles with bison
3), and libdrm 2.4.44, but couldn't find a version that was good. When
screenshots were good, I had mesa 9.2.2 installed, and I used 10.0-dev for
running games. Now I have 10.1 installed. Maybe I need to roll back the
installed libs?
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next reply other threads:[~2014-04-27 18:50 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-04-27 18:50 bugzilla-daemon [this message]
2014-04-27 18:55 ` [Bug 78009] ETQW and TF2 creenshots have alpha=0 bugzilla-daemon
2014-04-28 14:37 ` bugzilla-daemon
2014-04-28 20:59 ` bugzilla-daemon
2014-05-24 15:36 ` bugzilla-daemon
2014-09-02 16:15 ` bugzilla-daemon
2014-12-06 13:44 ` bugzilla-daemon
2019-09-18 19:16 ` bugzilla-daemon
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