From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 78009] New: ETQW and TF2 creenshots have alpha=0 Date: Sun, 27 Apr 2014 18:50:54 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1136341172==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 0738389241 for ; Sun, 27 Apr 2014 11:50:54 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1136341172== Content-Type: multipart/alternative; boundary="1398624653.FA0cE00.22109"; charset="us-ascii" --1398624653.FA0cE00.22109 Date: Sun, 27 Apr 2014 18:50:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=78009 Priority: medium Bug ID: 78009 Assignee: dri-devel@lists.freedesktop.org Summary: ETQW and TF2 creenshots have alpha=0 Severity: normal Classification: Unclassified OS: All Reporter: aaalmosss@gmail.com Hardware: Other Status: NEW Version: git Component: Drivers/Gallium/r600 Product: Mesa Enemy Territory Quake Wars saves 32 bit TGA screenshots, and the alpha value of the pixels is set to 0x00 instead of 0xFF. Team Fortress 2 saves 24 bit TGA screenshots (before converting to jpeg), and the whole thing is black. I also tried Doom3, Prey, Quakespasm, Nexuiz, UT2004, Half-Life 1, and Garry's Mod but those are not affected. This is a regression, but I couldn't find an old version of mesa that worked. I went back as far as to 5ffa28df4e4cc224 (the first one that compiles with bison 3), and libdrm 2.4.44, but couldn't find a version that was good. When screenshots were good, I had mesa 9.2.2 installed, and I used 10.0-dev for running games. Now I have 10.1 installed. Maybe I need to roll back the installed libs? -- You are receiving this mail because: You are the assignee for the bug. --1398624653.FA0cE00.22109 Date: Sun, 27 Apr 2014 18:50:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Priority medium
Bug ID 78009
Assignee dri-devel@lists.freedesktop.org
Summary ETQW and TF2 creenshots have alpha=0
Severity normal
Classification Unclassified
OS All
Reporter aaalmosss@gmail.com
Hardware Other
Status NEW
Version git
Component Drivers/Gallium/r600
Product Mesa

Enemy Territory Quake Wars saves 32 bit TGA screenshots, and the alpha value of
the pixels is set to 0x00 instead of 0xFF. Team Fortress 2 saves 24 bit TGA
screenshots (before converting to jpeg), and the whole thing is black.

I also tried Doom3, Prey, Quakespasm, Nexuiz, UT2004, Half-Life 1, and Garry's
Mod but those are not affected.

This is a regression, but I couldn't find an old version of mesa that worked. I
went back as far as to 5ffa28df4e4cc224 (the first one that compiles with bison
3), and libdrm 2.4.44, but couldn't find a version that was good. When
screenshots were good, I had mesa 9.2.2 installed, and I used 10.0-dev for
running games. Now I have 10.1 installed. Maybe I need to roll back the
installed libs?


You are receiving this mail because:
  • You are the assignee for the bug.
--1398624653.FA0cE00.22109-- --===============1136341172== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel --===============1136341172==--