From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 78242] Steam cannot load mesa drivers (libGL error: driver
pointer missing)
Date: Mon, 12 May 2014 22:49:10 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D78242
--- Comment #5 from Emil Velikov ---
(In reply to comment #4)
> > It's a steam bug, not a mesa one
>=20
> I disagree: this (na=C3=AFvely linking LLVM) is a change in mesa that bre=
aks many
> binary software packages, not just Steam. While the steam-runtime will
> likely get a fix for this at some point, some older games may not be so
> lucky.
>
I would say that both parties are to "blame" on this one. AFAICS the topic =
of
to ship libgcc_s/libstdc++ or not has always been a interesting one.
[snip]
> What you are doing here is introducing additional problems where none
> existed before.
>
I beg to disagree here. Mesa has linked against libgcc_s and libstdc++ since
forever. Whereas the static/shared linking against LLVM has always been a
configure time decision.
> Please reconsider statically linking libLLVM and required
> C++/GCC libs into *_dri.so or finding some other solution to not conflict
> with programs loading libGL. (An even stricter RTLD_LOCAL that completely
> namespaces libs would be nice to have here =E2=80=A6)
>=20
Static linking against gcc/c++ seems like a bit of a pain as libtool,
unconditionally appends "-lgcc -lgcc_s -lstdc++" (as defined by postdeps), =
thus
-Wl,--static.. and/or -static-lib{gcc,stdc++} does not really help.
If you have any solid suggestion please put them forward.
--=20
You are receiving this mail because:
You are the assignee for the bug.
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Comment=
# 5
on bug 78242<=
/a>
from Emil Velikov
(In reply to comment #4=
)
> > It's a steam bug, not a mesa one
>=20
> I disagree: this (na=C3=AFvely linking LLVM) is a change in mesa that =
breaks many
> binary software packages, not just Steam. While the steam-runtime will
> likely get a fix for this at some point, some older games may not be so
> lucky.
>
I would say that both parties are to "blame" on this one. AFAICS =
the topic of
to ship libgcc_s/libstdc++ or not has always been a interesting one.
[snip]
> What you are doing here is introducing additiona=
l problems where none
> existed before.
>
I beg to disagree here. Mesa has linked against libgcc_s and libstdc++ since
forever. Whereas the static/shared linking against LLVM has always been a
configure time decision.
> Please reconsider statically linking libLLVM and=
required
> C++/GCC libs into *_dri.so or finding some other solution to not confl=
ict
> with programs loading libGL. (An even stricter RTLD_LOCAL that complet=
ely
> namespaces libs would be nice to have here =E2=80=A6)
>
Static linking against gcc/c++ seems like a bit of a pain as libtool,
unconditionally appends "-lgcc -lgcc_s -lstdc++" (as defined by p=
ostdeps), thus
-Wl,--static.. and/or -static-lib{gcc,stdc++} does not really help.
If you have any solid suggestion please put them forward.
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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