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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 78870] New: [r600g] Driver fails to compile shader from the game tesseract - if/endif unbalanced in shader
Date: Mon, 19 May 2014 01:44:11 +0000	[thread overview]
Message-ID: <bug-78870-502@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=78870

          Priority: medium
            Bug ID: 78870
          Assignee: dri-devel@lists.freedesktop.org
           Summary: [r600g] Driver fails to compile shader from the game
                    tesseract - if/endif unbalanced in shader
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: tdroste@gmx.de
          Hardware: Other
            Status: NEW
           Version: git
         Component: Drivers/Gallium/r600
           Product: Mesa

Created attachment 99288
  --> https://bugs.freedesktop.org/attachment.cgi?id=99288&action=edit
TGSI shader dump

While trying different settings in tesseract r600g gives me this for the
maximum setting of MLAA:

EE r600_shader.c:6180 tgsi_endif - if/endif unbalanced in shader
EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant
(type=1) -1

The offending TGSI shader is attachend. From a simple count of UIF end ENDIF it
seems that they are not unbalanced and the problem is somewhere else.

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             reply	other threads:[~2014-05-19  1:44 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-05-19  1:44 bugzilla-daemon [this message]
2019-09-18 19:16 ` [Bug 78870] [r600g] Driver fails to compile shader from the game tesseract - if/endif unbalanced in shader bugzilla-daemon

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