From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 78951] New: gl_PrimitiveID is zero if no geometry shader is present
Date: Tue, 20 May 2014 08:15:35 +0000 [thread overview]
Message-ID: <bug-78951-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=78951
Priority: medium
Bug ID: 78951
Assignee: dri-devel@lists.freedesktop.org
Summary: gl_PrimitiveID is zero if no geometry shader is
present
Severity: normal
Classification: Unclassified
OS: All
Reporter: pavol@klacansky.com
Hardware: Other
Status: NEW
Version: unspecified
Component: Drivers/Gallium/r600
Product: Mesa
I case there is no geometry shader attached to program, gl_PrimitiveID is
always zero.
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next reply other threads:[~2014-05-20 8:15 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-05-20 8:15 bugzilla-daemon [this message]
2014-05-20 8:15 ` [Bug 78951] gl_PrimitiveID is zero if no geometry shader is present bugzilla-daemon
2014-05-20 9:33 ` bugzilla-daemon
2014-05-20 10:32 ` bugzilla-daemon
2014-05-27 6:16 ` bugzilla-daemon
2014-12-12 22:13 ` bugzilla-daemon
2014-12-13 0:08 ` bugzilla-daemon
2014-12-17 10:32 ` bugzilla-daemon
2015-01-27 3:53 ` bugzilla-daemon
2015-01-28 0:54 ` bugzilla-daemon
2015-01-29 8:35 ` bugzilla-daemon
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