From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 79155] [Tesseract Game] Global Illumination: Medium Causes
Color Distortion
Date: Sun, 05 Oct 2014 10:11:06 +0000
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Date: Sun, 5 Oct 2014 10:11:06 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=79155
--- Comment #5 from smoki ---
Currently when i try to check medium app just segfaulted.
...
LLVM triggered Diagnostic Handler: SIInstrInfo::storeRegToStackSlot - Do not
know how to spill register
LLVM triggered Diagnostic Handler: SIInstrInfo::loadRegFromStackSlot - Do not
know how to restore register
radeon_llvm_compile: Processing Diag Flag
LLVM failed to compile shader
EE si_state.c:2289 si_shader_select - Failed to build shader variant (type=1) 1
Segmentation fault
--
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Date: Sun, 5 Oct 2014 10:11:06 +0000
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Comment # 5
on bug 79155
from smoki
Currently when i try to check medium app just segfaulted.
...
LLVM triggered Diagnostic Handler: SIInstrInfo::storeRegToStackSlot - Do not
know how to spill register
LLVM triggered Diagnostic Handler: SIInstrInfo::loadRegFromStackSlot - Do not
know how to restore register
radeon_llvm_compile: Processing Diag Flag
LLVM failed to compile shader
EE si_state.c:2289 si_shader_select - Failed to build shader variant (type=1) 1
Segmentation fault
You are receiving this mail because:
- You are the assignee for the bug.
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