From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 79223] extra vsync when reading back pixels in xbmc
Date: Fri, 30 May 2014 13:21:52 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=79223
--- Comment #7 from Pierre Ossman ---
Anyhoo, getting back to the matter at hand.
I set up a new machine so I can more easily do debugging of this. The hardware
is instead:
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Richland [Radeon HD 8510G]
Not identical, but should be a very similar chip (ARUBA vs TURKS).
I am still seeing the frame rate problem on this machine. It is however not
constant, and comes and goes. I am running a lower resolution here, which might
be a factor.
Also, for some reason I am not getting delays in glReadPixels(). So whatever
goes wrong must be happening some place else.
I turned on some of the gallium overlays. Not sure if this tells you anything:
- Normal playback: buffer wait time of 15k-20k
- With glReadPixels(): ~35k
- When the bug strikes: jumps to ~50k
The frame rate frop and buffer wait time increases are perfectly synchronised
every time.
--
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Date: Fri, 30 May 2014 13:21:52 +0000
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Comment # 7
on bug 79223
from Pierre Ossman
Anyhoo, getting back to the matter at hand.
I set up a new machine so I can more easily do debugging of this. The hardware
is instead:
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Richland [Radeon HD 8510G]
Not identical, but should be a very similar chip (ARUBA vs TURKS).
I am still seeing the frame rate problem on this machine. It is however not
constant, and comes and goes. I am running a lower resolution here, which might
be a factor.
Also, for some reason I am not getting delays in glReadPixels(). So whatever
goes wrong must be happening some place else.
I turned on some of the gallium overlays. Not sure if this tells you anything:
- Normal playback: buffer wait time of 15k-20k
- With glReadPixels(): ~35k
- When the bug strikes: jumps to ~50k
The frame rate frop and buffer wait time increases are perfectly synchronised
every time.
You are receiving this mail because:
- You are the assignee for the bug.
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