From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 79223] extra vsync when reading back pixels in xbmc
Date: Sun, 25 May 2014 20:20:36 +0000
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Date: Sun, 25 May 2014 20:20:35 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=79223
--- Comment #2 from Pierre Ossman ---
Ok, so it is glReadPixels() that is waiting for vsync. I added some
measurements around that call and it is definitely where the delay happens.
For good measure I removed the mapping (step 2) and the extra render (step 4).
So it does seem that glReadPixels() is simply broken and isn't doing the nice
asynchronous read is it supposed to.
Oddly enough I could not reproduce the problem with a simple test program. So
there is something else required to provoke the issue.
Ideas?
--
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You are the assignee for the bug.
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Date: Sun, 25 May 2014 20:20:35 +0000
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Comment # 2
on bug 79223
from Pierre Ossman
Ok, so it is glReadPixels() that is waiting for vsync. I added some
measurements around that call and it is definitely where the delay happens.
For good measure I removed the mapping (step 2) and the extra render (step 4).
So it does seem that glReadPixels() is simply broken and isn't doing the nice
asynchronous read is it supposed to.
Oddly enough I could not reproduce the problem with a simple test program. So
there is something else required to provoke the issue.
Ideas?
You are receiving this mail because:
- You are the assignee for the bug.
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