Created attachment 101017 [details]
Incorrect weapon rendering
Hi!
I try to play Serious Sam 3 BFE using Mesa and r600g driver, and I get
incorrect rendering of the weapon - it's rendered "diagonal" (see the
screenshot).
Linux kernel is Debian's 3.14.4-1.1, but most of the system is i386. Mesa is
10.1.2 from Debian repos.
Card is ATI Mobility Radeon HD 4670.
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.2
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
Is it a known issue?