* [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port
@ 2014-06-14 7:53 bugzilla-daemon
2014-06-14 7:57 ` [Bug 80015] " bugzilla-daemon
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From: bugzilla-daemon @ 2014-06-14 7:53 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
Priority: medium
Bug ID: 80015
Assignee: dri-devel@lists.freedesktop.org
Summary: Transparency glitches in native Civilization 5 (Civ5)
port
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: mikelnx@hmamail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
This report has been constructed from details from the reddit thread at
http://www.reddit.com/r/linux_gaming/comments/28199a/steams_opengl_version_info_misleading_for_aspyrs/
-----
Broken transparency in Civ5 (see http://i.imgur.com/z4mFZXE.jpg)
- around oil resources
- around the lighthouse beams
- floodlight shining on active unit
- smoke rising from pillaged tiles and barbarian camps
-----
lspci -v | grep VGA and glxinfo | grep OpenGL output:
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Pitcairn XT [Radeon HD 7870 GHz Edition]
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.3.0-devel
(git-0d89448 trusty-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.3.0-devel (git-0d89448 trusty-oibaf-ppa)
OpenGL shading language version string: 1.30
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
@ 2014-06-14 7:57 ` bugzilla-daemon
2014-06-15 6:12 ` bugzilla-daemon
` (9 subsequent siblings)
10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-06-14 7:57 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
mikelnx@hmamail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.reddit.com/r/lin
| |ux_gaming/comments/28199a/s
| |teams_opengl_version_info_m
| |isleading_for_aspyrs/
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
2014-06-14 7:57 ` [Bug 80015] " bugzilla-daemon
@ 2014-06-15 6:12 ` bugzilla-daemon
2014-06-15 17:13 ` bugzilla-daemon
` (8 subsequent siblings)
10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-06-15 6:12 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
--- Comment #1 from smoki <smoki00790@gmail.com> ---
Created attachment 101079
--> https://bugs.freedesktop.org/attachment.cgi?id=101079&action=edit
CivV.png
Confirming this, happens on Radeon 8400 too.
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
2014-06-14 7:57 ` [Bug 80015] " bugzilla-daemon
2014-06-15 6:12 ` bugzilla-daemon
@ 2014-06-15 17:13 ` bugzilla-daemon
2014-06-16 2:33 ` bugzilla-daemon
` (7 subsequent siblings)
10 siblings, 0 replies; 12+ messages in thread
From: bugzilla-daemon @ 2014-06-15 17:13 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
--- Comment #2 from Vadim Girlin <ptpzz@yandex.ru> ---
Created attachment 101111
--> https://bugs.freedesktop.org/attachment.cgi?id=101111&action=edit
patch
It seems the game relies on specific behavior of inversesqrt, which is
undefined when x <= 0 according to GLSL spec. The attached patch uses
V_RSQ_CLAMP_F32 instead of V_RSQ_LEGACY_F32 for int_AMDGPU_rsq, this fixed the
issue for me.
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
` (2 preceding siblings ...)
2014-06-15 17:13 ` bugzilla-daemon
@ 2014-06-16 2:33 ` bugzilla-daemon
2014-06-16 4:01 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-06-16 2:33 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
Paulo Dias <paulo.miguel.dias@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |paulo.miguel.dias@gmail.com
--- Comment #3 from Paulo Dias <paulo.miguel.dias@gmail.com> ---
*** Bug 80071 has been marked as a duplicate of this bug. ***
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
` (3 preceding siblings ...)
2014-06-16 2:33 ` bugzilla-daemon
@ 2014-06-16 4:01 ` bugzilla-daemon
2014-06-25 2:06 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-06-16 4:01 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
--- Comment #4 from smoki <smoki00790@gmail.com> ---
(In reply to comment #2)
> Created attachment 101111 [details] [review]
> patch
>
> It seems the game relies on specific behavior of inversesqrt, which is
> undefined when x <= 0 according to GLSL spec. The attached patch uses
> V_RSQ_CLAMP_F32 instead of V_RSQ_LEGACY_F32 for int_AMDGPU_rsq, this fixed
> the issue for me.
Thanks Vadim, that fixed it for me too :).
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
` (4 preceding siblings ...)
2014-06-16 4:01 ` bugzilla-daemon
@ 2014-06-25 2:06 ` bugzilla-daemon
2014-06-27 23:26 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-06-25 2:06 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
--- Comment #5 from Alex Deucher <agd5f@yahoo.com> ---
http://lists.freedesktop.org/archives/mesa-dev/2014-June/062167.html
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
` (5 preceding siblings ...)
2014-06-25 2:06 ` bugzilla-daemon
@ 2014-06-27 23:26 ` bugzilla-daemon
2014-07-02 19:11 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-06-27 23:26 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
--- Comment #6 from Rafael Castillo <jrch2k10@gmail.com> ---
confirmed fix too when running Civ5 in wine
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
` (6 preceding siblings ...)
2014-06-27 23:26 ` bugzilla-daemon
@ 2014-07-02 19:11 ` bugzilla-daemon
2014-09-06 22:15 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-07-02 19:11 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
Tom Stellard <tstellar@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #7 from Tom Stellard <tstellar@gmail.com> ---
Fixed in Mesa: b9f501bc6bc52c25bef86a24b49fda4e92fcd924
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
` (7 preceding siblings ...)
2014-07-02 19:11 ` bugzilla-daemon
@ 2014-09-06 22:15 ` bugzilla-daemon
2014-09-06 23:23 ` bugzilla-daemon
2014-09-06 23:25 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-09-06 22:15 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
tuxicoman <debian@jesuislibre.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |---
--- Comment #8 from tuxicoman <debian@jesuislibre.net> ---
I have the same withe glitch on Civ5 shown on the CivV.png with AMD radeonsi
open source driver.
I don't have the problem with Intel open source drivers.
I use Debian Jessie with mesa 10.2.6
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
` (8 preceding siblings ...)
2014-09-06 22:15 ` bugzilla-daemon
@ 2014-09-06 23:23 ` bugzilla-daemon
2014-09-06 23:25 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-09-06 23:23 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
--- Comment #9 from smoki <smoki00790@gmail.com> ---
(In reply to comment #8)
> I have the same withe glitch on Civ5 shown on the CivV.png with AMD radeonsi
> open source driver.
> I don't have the problem with Intel open source drivers.
> I use Debian Jessie with mesa 10.2.6
Fix is there for upstream 10.2 but it only aplay if mesa is bulded against
llvm 3.5, Debian Jessie version is currently builded against llvm-3.4.
So i think you can request that on Debian bugzilla.
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* [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
2014-06-14 7:53 [Bug 80015] New: Transparency glitches in native Civilization 5 (Civ5) port bugzilla-daemon
` (9 preceding siblings ...)
2014-09-06 23:23 ` bugzilla-daemon
@ 2014-09-06 23:25 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-09-06 23:25 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
smoki <smoki00790@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution|--- |FIXED
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