From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 80419] XCOM: Enemy Unknown Causes lockup
Date: Sun, 04 Sep 2016 05:00:17 +0000
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Date: Sun, 4 Sep 2016 05:00:17 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D80419
AmarildoJr changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |amarildosjr@riseup.net
--- Comment #143 from AmarildoJr ---
(In reply to Alassane Maiga from comment #141)
> Well I can reliably make it stop locking the system completely now. I swi=
tch
> to console with ctrl+alt+f2 as soon as the game locks up and then back as
> soon as the ring stall messages start to fill up the screen. When I am ba=
ck
> the game is not frozen anymore, but extremely slow. In fact all opengl
> related rendering becomes slow. And I get this message each time I switch=
to
> console :
> "GPU fault detected 146 0x0904xxxc
> VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x00029E48
> VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x040xxxxC"
>=20
> How should I give more information?
>=20
> If I restart the performance comes back to normal
I think is a similar effect of when DPM is disabled (with 'radeon.dpm=3D0')=
. I'm
interested to know if DPM has a finger on this issue or not.
Here's a "git diff" between si_dpm.c from kernel 3.16 and 4.7.2:
http://pastebin.com/raw/UzZFfYgp
Perhaps there are some hints in there.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sun, 4 Sep 2016 05:00:17 +0000
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Auto-Submitted: auto-generated
=
AmarildoJr
changed
bug 80419<=
/a>
What |
Removed |
Added |
CC |
|
amarildosjr@riseup.net
|
Comme=
nt # 143
on bug 80419<=
/a>
from AmarildoJr
(In reply to Alassane Maiga from comment #141)
> Well I can reliably make it stop locking the sys=
tem completely now. I switch
> to console with ctrl+alt+f2 as soon as the game locks up and then back=
as
> soon as the ring stall messages start to fill up the screen. When I am=
back
> the game is not frozen anymore, but extremely slow. In fact all opengl
> related rendering becomes slow. And I get this message each time I swi=
tch to
> console :
> "GPU fault detected 146 0x0904xxxc
> VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x00029E48
> VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x040xxxxC"
>=20
> How should I give more information?
>=20
> If I restart the performance comes back to normal
I think is a similar effect of when DPM is disabled (with 'radeon.dpm=3D0')=
. I'm
interested to know if DPM has a finger on this issue or not.
Here's a "git diff" between si_dpm.c from kernel 3.16 and 4.7.2:
http://pastebin.com/raw/UzZFfY=
gp
Perhaps there are some hints in there.
You are receiving this mail because:
- You are the assignee for the bug.
=
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